One of my admins today reported to me this issue that came from his
console on his client which is shown below:
Netchannel: failed reading message svc_VoiceData from <ip>
Disconnect: Buffer overflow in net message.
Host_EndGame: Buffer overflow in net message
I did a quick search on google and found most forums stating for users
to use "rate 25000" in the players console to resolve the issue.
My servers are setup with:
sv_minrate 10000
sv_maxrate 0
So should I lower the max rate back to 20000 or tell the user(s) to type
in their console "rate 25000"?
I have only heard this from 1 person.
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