http://www.internetsociety.org/deploy360/events/world-ipv6-launch/

I'm more concerned on IPv6, not seen any on this from valve.


>________________________________
> From: Saul Rennison <[email protected]>
>To: Half-Life dedicated Linux server mailing list 
><[email protected]> 
>Sent: Friday, 8 June 2012, 13:03
>Subject: Re: [hlds_linux] sv_lan only looking at 192 for a private network
> 
>Most likely not :(
>
>However it would be quite simple to code your own sv_lan using SourceMod.
>
>
>Kind regards,
>*Saul Rennison*
>
>
>On 8 June 2012 11:57, Steven Miano <[email protected]> wrote:
>
>> Hello Mailing List,
>>
>> Will there ever be consideration for Class B and Class A LAN settings for
>> sv_lan 1?
>>
>> At the moment when a server administrator chooses to use sv_lan 1 this is
>> what is displayed on the console:
>>
>> sv_lan
>> "sv_lan" = "1" ( def. "0" )
>>  - Server is a lan server ( no heartbeat, no authentication, no non-class C
>> addresses )
>>
>>
>> Which seems to proclude the other two types of private LAN segments (10
>> dots or 172 dots). This also has the effect that when a player is in the
>> server browser and they use the LAN tab, they don't see the servers on
>> their 10. or 172. local area networks.
>>
>> Is there any hope that these other private networks (
>> http://en.wikipedia.org/wiki/Private_network) will ever get included in
>> the
>> sv_lan option?
>>
>> Thanks,
>>
>> ~mianosm
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