Our server seems to have issues with TF2's Map Voting system. We have a list of maps in our mapcycle & maplist files that are identical and the following CVARs set:
sv_allow_votes 1 sv_vote_allow_spectators 0 sv_vote_failure_timer 300 sv_vote_issue_nextlevel_allowed 1 sv_vote_issue_nextlevel_allowextend 0 sv_vote_issue_nextlevel_choicesmode 1 sv_vote_issue_restart_game_allowed 0 sv_vote_issue_scramble_teams_allowed 0 Our mapcycle/maplist files have this in them: ctf_2fort ctf_turbine ctf_doublecross ctf_sawmill cp_dustbowl cp_gorge cp_badlands cp_mountainlab Say we are playing 2fort and we start up a vote for dustbowl and it passes. The server responds with a "Nextlevel set to cp_dustbowl.." but when the round is over the server is sending us to ctf_turbine instead of dustbowl. We've also come across cases where it will get 'stuck' on a map and even though votes pass for other maps it will just recycle the same map over and over instead of changing the map to anything at all. We do not use any Source*Bad* voting plugins like mapchooser or nextmap or anything so I'm failing to see what the problem is with this. -- Joshua Conley _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

