Yeah, I removed that plugin long ago. The only sourcemod plugin we have running right now that is related to votes is funvotes & basevotes.smx. We do not use any other voting or map based plugins at all (really had no need for such a thing).
On Tue, Jul 3, 2012 at 9:36 PM, Jeff Sugar <[email protected]> wrote: > If I recall correctly, removing the nextmap.smx plugin will do so. Not > completely sure, though > On Jul 3, 2012 6:26 PM, "Joshua Conley" <[email protected]> wrote: > > > Is there anyway at all to override this behavior aside from just deleting > > SourceBad entirely? > > > > On Tue, Jul 3, 2012 at 9:08 PM, Ross Bemrose <[email protected]> wrote: > > > > > Even if you're not using any of its voting plugins, SourceMod still > > > overrides the server's nextmap with its own... you'll notice in your > > server > > > console that when a map starts, SourceMod will select the next map. It > > > will change to that map when the current map ends unless a plugin > > overrides > > > it. > > > > > > > > > On 7/3/2012 8:59 PM, Joshua Conley wrote: > > > > > >> Our server seems to have issues with TF2's Map Voting system. We have > a > > >> list of maps in our mapcycle & maplist files that are identical and > the > > >> following CVARs set: > > >> > > >> sv_allow_votes 1 > > >> sv_vote_allow_spectators 0 > > >> sv_vote_failure_timer 300 > > >> sv_vote_issue_nextlevel_**allowed 1 > > >> sv_vote_issue_nextlevel_**allowextend 0 > > >> sv_vote_issue_nextlevel_**choicesmode 1 > > >> sv_vote_issue_restart_game_**allowed 0 > > >> sv_vote_issue_scramble_teams_**allowed 0 > > >> > > >> Our mapcycle/maplist files have this in them: > > >> ctf_2fort > > >> ctf_turbine > > >> ctf_doublecross > > >> ctf_sawmill > > >> cp_dustbowl > > >> cp_gorge > > >> cp_badlands > > >> cp_mountainlab > > >> > > >> Say we are playing 2fort and we start up a vote for dustbowl and it > > >> passes. > > >> The server responds with a "Nextlevel set to cp_dustbowl.." but when > the > > >> round is over the server is sending us to ctf_turbine instead of > > dustbowl. > > >> We've also come across cases where it will get 'stuck' on a map and > even > > >> though votes pass for other maps it will just recycle the same map > over > > >> and > > >> over instead of changing the map to anything at all. > > >> > > >> We do not use any Source*Bad* voting plugins like mapchooser or > nextmap > > or > > >> > > >> anything so I'm failing to see what the problem is with this. > > >> > > >> > > > > > > > > > ______________________________**_________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware. > **com/cgi-bin/mailman/listinfo/**hlds_linux< > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > > > > > > > > > > -- > > Joshua Conley > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Joshua Conley _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

