Yeah, I removed that plugin long ago. The only sourcemod plugin we have
running right now that is related to votes is funvotes & basevotes.smx. We
do not use any other voting or map based plugins at all (really had no need
for such a thing).

On Tue, Jul 3, 2012 at 9:36 PM, Jeff Sugar <[email protected]> wrote:

> If I recall correctly, removing the nextmap.smx plugin will do so. Not
> completely sure, though
> On Jul 3, 2012 6:26 PM, "Joshua Conley" <[email protected]> wrote:
>
> > Is there anyway at all to override this behavior aside from just deleting
> > SourceBad entirely?
> >
> > On Tue, Jul 3, 2012 at 9:08 PM, Ross Bemrose <[email protected]> wrote:
> >
> > > Even if you're not using any of its voting plugins, SourceMod still
> > > overrides the server's nextmap with its own... you'll notice in your
> > server
> > > console that when a map starts, SourceMod will select the next map.  It
> > > will change to that map when the current map ends unless a plugin
> > overrides
> > > it.
> > >
> > >
> > > On 7/3/2012 8:59 PM, Joshua Conley wrote:
> > >
> > >> Our server seems to have issues with TF2's Map Voting system. We have
> a
> > >> list of maps in our mapcycle & maplist files that are identical and
> the
> > >> following CVARs set:
> > >>
> > >> sv_allow_votes 1
> > >> sv_vote_allow_spectators 0
> > >> sv_vote_failure_timer 300
> > >> sv_vote_issue_nextlevel_**allowed 1
> > >> sv_vote_issue_nextlevel_**allowextend 0
> > >> sv_vote_issue_nextlevel_**choicesmode 1
> > >> sv_vote_issue_restart_game_**allowed 0
> > >> sv_vote_issue_scramble_teams_**allowed 0
> > >>
> > >> Our mapcycle/maplist files have this in them:
> > >> ctf_2fort
> > >> ctf_turbine
> > >> ctf_doublecross
> > >> ctf_sawmill
> > >> cp_dustbowl
> > >> cp_gorge
> > >> cp_badlands
> > >> cp_mountainlab
> > >>
> > >> Say we are playing 2fort and we start up a vote for dustbowl and it
> > >> passes.
> > >> The server responds with a "Nextlevel set to cp_dustbowl.." but when
> the
> > >> round is over the server is sending us to ctf_turbine instead of
> > dustbowl.
> > >> We've also come across cases where it will get 'stuck' on a map and
> even
> > >> though votes pass for other maps it will just recycle the same map
> over
> > >> and
> > >> over instead of changing the map to anything at all.
> > >>
> > >> We do not use any Source*Bad* voting plugins like mapchooser or
> nextmap
> > or
> > >>
> > >> anything so I'm failing to see what the problem is with this.
> > >>
> > >>
> > >
> > >
> > > ______________________________**_________________
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> > > please visit:
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> > >
> >
> >
> >
> > --
> > Joshua Conley
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
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> >
> _______________________________________________
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>



-- 
Joshua Conley
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