My server host, Multiplay, has told me that the latest update has broken
Sourcemod quite a bit, and lots of servers - including mine - have been
crashing a lot recently. I'm not sure if CPU spikes are to blame because as
a customer I don't have access to that kind of info., but the issue
definitely sounds similar.

On 9 July 2012 22:34, <[email protected]> wrote:

> Has anyone else recently run into the issue of massive CPU spikes?  I have
> been getting complaints of lag from my users recently and when
> investigating the cause I spotted that the main srcds thread is randomly
> spiking to 100% usage in the middle of matches which is causing lag spikes
> for all players in game.  Sometimes they last a fraction of a second,
> sometimes several seconds.  This has only been an issue since the latest
> update.
>
> I've tried different versions of SourceMod: the latest 1.5 snapshots,
> 1.4.4 stable, 1.4.5 snapshots, as well as the latest SDKHooks snapshots and
> disabling SDKHooks entirely.  I haven't tried disabling SM outright yet, as
> that is always the last resort.  I'm curious if anyone else is running into
> this or if it's just me.
>
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