My server host, Multiplay, has told me that the latest update has broken Sourcemod quite a bit, and lots of servers - including mine - have been crashing a lot recently. I'm not sure if CPU spikes are to blame because as a customer I don't have access to that kind of info., but the issue definitely sounds similar.
On 9 July 2012 22:34, <[email protected]> wrote: > Has anyone else recently run into the issue of massive CPU spikes? I have > been getting complaints of lag from my users recently and when > investigating the cause I spotted that the main srcds thread is randomly > spiking to 100% usage in the middle of matches which is causing lag spikes > for all players in game. Sometimes they last a fraction of a second, > sometimes several seconds. This has only been an issue since the latest > update. > > I've tried different versions of SourceMod: the latest 1.5 snapshots, > 1.4.4 stable, 1.4.5 snapshots, as well as the latest SDKHooks snapshots and > disabling SDKHooks entirely. I haven't tried disabling SM outright yet, as > that is always the last resort. I'm curious if anyone else is running into > this or if it's just me. > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

