I'm seeing the same kind of thing under CS:S. My guess is memory corruption.
Thanks, Kyle. On Mon, Jul 9, 2012 at 5:38 PM, Russell Smith <[email protected]>wrote: > I haven't been able to catch anything in the console yet, but I will > continue to try. > > Yes, replays are enabled with nginx running on the same machine. > > > On 09.07.2012 17:32, Cameron Munroe wrote: > >> Yeah probably not sprays then, best I can say is just watch the >> server console and see what happens when lag occurs, I would also >> suggest running the stats command when you feel it lurch and check the >> FPS. could be that simply the server can't handle that many users with >> all the new stuff in the pyro update, or that it is looking for >> something. >> >> Replays enabled on your server? >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

