I would go with the native solution that's build into TF2, which is the item_whitelist.txt. An item_whitelist_example.txt should be provided with your server installation. I think deleting all the lines and setting "unlisted_items_default_to" to "0" should do the trick.
On Thu, Sep 20, 2012 at 2:18 PM, Emil Larsson <[email protected]> wrote: > When we last ran a vanilla event we used tNoUnlocksPls > v0.4.6<https://forums.alliedmods.net/showthread.php?p=1319084>, worked > fairly well last time I used it but we only used it for a short > event (players wanted to use their unlocks after a short while ;) ). > > On Thu, Sep 20, 2012 at 2:05 PM, Saint K. <[email protected]> wrote: > >> Hi, >> >> Does anyone know a reliable good working solution for Sourcemod/TF2 to >> permit only the classic class weapons? >> >> Cheers, >> >> Saint K. >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

