I thought the inbuilt system would only work in competitive mode? Unless
they changed that recently.

On Thu, Sep 20, 2012 at 7:16 PM, Rudy Bleeker <[email protected]> wrote:

> I would go with the native solution that's build into TF2, which is
> the item_whitelist.txt. An item_whitelist_example.txt should be
> provided with your server installation. I think deleting all the lines
> and setting "unlisted_items_default_to" to "0" should do the trick.
>
> On Thu, Sep 20, 2012 at 2:18 PM, Emil Larsson <[email protected]> wrote:
> > When we last ran a vanilla event we used tNoUnlocksPls
> > v0.4.6<https://forums.alliedmods.net/showthread.php?p=1319084>, worked
> > fairly well last time I used it but we only used it for a short
> > event (players wanted to use their unlocks after a short while ;) ).
> >
> > On Thu, Sep 20, 2012 at 2:05 PM, Saint K. <[email protected]>
> wrote:
> >
> >> Hi,
> >>
> >> Does anyone know a reliable good working solution for Sourcemod/TF2 to
> >> permit only the classic class weapons?
> >>
> >> Cheers,
> >>
> >> Saint K.
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>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
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