Well that wasn't the final solution. I found the problem in the bios. The energy saving was on. When i turn it off, no lagg problems. stable SV on 66.7 .
I use now this config settings: // setting min and max rate's (bytes per second TO the client) sv_maxrate 60000 sv_minrate 30000 // setting min and max updaterate (number of updates per second TO the client) sv_maxupdaterate 67 sv_minupdaterate 33 // setting min and max cmdrate (number of updates per second FROM the client) sv_maxcmdrate 67 sv_mincmdrate 33 // setting limits for the interpolation on the client, x = over x updates there can be interpolation sv_client_max_interp_ratio 2 sv_client_min_interp_ratio 1 // personally have the min_interp on 2 as well. // set cl_predict on connected clients to 1 (only while connected) sv_client_predict 1 2012/10/10 Pieter-bas Ronner <[email protected]> > Well, i restart my server and the problem was resolved. > > > 2012/10/10 wave <[email protected]> > >> Glad you got it sorted. Out of curiosity, did you find any particular >> config setting or addon that was causing the problem? >> >> On Wed, Oct 10, 2012 at 1:11 PM, Pieter-bas Ronner <[email protected]> >> wrote: >> > Thanks for helping me. My server is not lagging any more! thanks! >> > >> > PB >> > >> > 2012/9/28 [BT]Black V <[email protected]> >> > >> >> Also just for tidiness sake not actually really necessary. You could >> clean >> >> up that config a little. >> >> I.e. you've specified sv tags of all talk but lower in config you have >> >> sv_alltalk 0 set. >> >> Is it necessary to have sv_cheats specified when it's default and so on >> >> >> >> But this is off topic >> >> On 29/09/2012 7:17 AM, "Calvin Judy" <[email protected]> wrote: >> >> >> >> > The server fps drops will not be caused by rates, do you have any >> addons >> >> > running? ie. Sourcemod (if so, what plugins) >> >> > >> >> > You can remove the fps_max command, it's locked to the tickrate. >> Also, >> >> > since you're running the server at 66 tickrate >> >> > you may want to try running Valve's defaults, remove the rate >> settings >> >> > from your server.cfg and see how that works if you're >> >> > getting player jitter in-game. >> >> > >> >> > The more you increase the rate values, and the larger the gap between >> >> > minupdaterate/maxupdaterate the more inconsistency you're >> >> > going to have. As much as I understand striving for better >> performance on >> >> > srcds, Valve's default rate settings run quite well >> >> > and you should only tweak them if the circumstances call for it. >> >> > >> >> > Also, can you monitor the srcds process while these fps drops are >> >> > occuring. (You should be able to use top, and just see the cpu usage >> of >> >> > srcds_linux) >> >> > >> >> > The fps drops (on net_graph 4, sv) is what is causing the lag, we >> need to >> >> > find the source of the fps drops in order to solve that. >> >> > >> >> > >> >> > ----- Original Message ----- From: "Pieter-bas Ronner" < >> >> [email protected]> >> >> > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list. >> ** >> >> > valvesoftware.com <[email protected]>> >> >> > Sent: Friday, September 28, 2012 2:41 PM >> >> > Subject: Re: [hlds_linux] lagg problem on ubuntu 12.04 >> >> > >> >> > >> >> > Hello, >> >> >> >> >> >> First of all. Thank you all for helping and responding! >> >> >> Its look like that the config from "wave" resolves the issue. >> >> >> But i have now some "hickups". The sv drops from 66 to 11, 7 or 5 >> for 2 >> >> >> second. >> >> >> (my connection: http://www.speedtest.net/**result/2208625001.png< >> >> http://www.speedtest.net/result/2208625001.png> >> >> >> ) >> >> >> I use now this config: >> >> >> >> >> >> fps_max 600 >> >> >> sv_minrate 30000 >> >> >> sv_maxrate 100000 >> >> >> sv_minupdaterate 30 >> >> >> sv_maxupdaterate 100 >> >> >> sv_mincmdrate 30 >> >> >> sv_maxcmdrate 100 >> >> >> >> >> >> >> >> >> Maybe i set the sv_mincmdrate and sv_minupdaterate to a higher >> value? >> >> >> >> >> >> Pieter-bas >> >> >> >> >> >> >> >> >> >> >> >> 2012/9/28 Calvin Judy <[email protected]> >> >> >> >> >> >> We're going to need more information as to what you're saying is >> lag. >> >> Is >> >> >>> the server's fps dropping into red at the time of the issues? (You >> can >> >> >>> check this by using net_graph 4 and monitoring the sv variable) >> >> >>> >> >> >>> Have you verified the connection speed? 100mbps is more than >> enough to >> >> >>> host one srcds instance. >> >> >>> >> >> >>> Also your minrate value is quite low, you could be attracting >> people >> >> who >> >> >>> are naturally laggy due to their connection. >> >> >>> >> >> >>> ______________________________****_______ >> >> >>> Level 3 Technician >> >> >>> Griffin Networks LLC - Gaming Solutions >> >> >>> >> >> >>> >> >> >>> ----- Original Message ----- From: "Pieter-bas Ronner" < >> >> >>> [email protected]> >> >> >>> To: <hlds_linux@list.**valvesoftwa**re.com < >> http://valvesoftware.com>< >> >> >>> hlds_linux@list.**valvesoftware.com < >> [email protected] >> >> >> >> >> >>> > >> >> >>> Sent: Friday, September 28, 2012 12:52 PM >> >> >>> >> >> >>> Subject: [hlds_linux] lagg problem on ubuntu 12.04 >> >> >>> >> >> >>> >> >> >>> Hi members, >> >> >>> >> >> >>>> >> >> >>>> I hope you can help me a little bit with my problem. >> >> >>>> >> >> >>>> I run man vs machine team fortress 2 server. on a ubuntu 12.04 >> server >> >> >>>> with >> >> >>>> a Dual-Core AMD Opteron(tm) Processor 2216, 4 cores and 16 memory. >> >> >>>> My internet connection is a fiber 100/100 mbit. I thought thats >> enough >> >> >>>> to >> >> >>>> run a man vs machine server. >> >> >>>> I search now for a long time to figure out why are my server is >> >> >>>> lagging. I >> >> >>>> have try a lot of config files to fix the problem. But it didn't. >> >> >>>> >> >> >>>> Can you help me? >> >> >>>> >> >> >>>> This is my config server file: >> >> >>>> >> >> >>>> >> >> >>>> >> >> >>>> hostname =Just For Fun= | clanjff.com | Team Fortress 2 | MVM >> 24/7 >> >> >>>> norm >> >> >>>> >> >> >>>> // Rcon Cvars >> >> >>>> rcon_password "j" //Set's remote control password >> >> >>>> sv_rcon_banpenalty 15 //Number of minutes to ban users who fail >> rcon >> >> >>>> authentication >> >> >>>> sv_rcon_log 1 //Enable/disable rcon logging. >> >> >>>> sv_rcon_maxfailures 3 //Max number of times a user can fail rcon >> >> >>>> authentication before being banned >> >> >>>> sv_rcon_minfailures 5 //Number of times a user can fail rcon >> >> >>>> authentication >> >> >>>> in sv_rcon_minfailuretime before being banned >> >> >>>> sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon >> >> >>>> authentications >> >> >>>> sv_pure 2 >> >> >>>> tf_server_identity_account_id ***** >> >> >>>> tf_server_identity_token "******" >> >> >>>> sv_tags "mvm,_registered,alltalk" >> >> >>>> >> >> >>>> // Server Password >> >> >>>> >> >> >>>> // Server Cvars >> >> >>>> sv_visiblemaxplayers 6 >> >> >>>> mp_allowspectators 0 //Toggles whether the server allows spectator >> >> mode >> >> >>>> or >> >> >>>> not >> >> >>>> mp_autocrosshair 0 >> >> >>>> mp_autoteambalance 1 //Toggles server autoteambalance >> >> >>>> mp_bonusroundtime 5 //Time in seconds after round win until round >> >> >>>> restarts >> >> >>>> mp_chattime 5 //amount of time in seconds players can chat after >> the >> >> >>>> game >> >> >>>> is over >> >> >>>> tf_mm_servermode 2 >> >> >>>> tf_mm_strict 0 >> >> >>>> sv_allow_votes 1 >> >> >>>> sv_vote_kick_ban_duration 1 >> >> >>>> sv_vote_issue_changelevel_****allowed 1 >> >> >>>> sv_vote_issue_nextlevel_****allowextend 1 >> >> >>>> sv_vote_issue_nextlevel_****allowed 1 >> >> >>>> sv_vote_issue_nextlevel_****choicesmode 1 >> >> >>>> >> >> >>>> mp_decals 1 >> >> >>>> mp_defaultteam 1 >> >> >>>> mp_disable_autokick 1 //Prevents a userid from being auto-kicked >> >> >>>> mp_enableroundwaittime 1 //Enable timers to wait between rounds. >> >> >>>> mp_fadetoblack 0 //fade a player's screen to black when he dies >> >> >>>> mp_falldamage 5 //Amount of damage players sustains from a fall >> >> >>>> mp_flashlight 0 //Toggles flashlight on or off >> >> >>>> mp_footsteps 1 //Toggles footsteps on or off >> >> >>>> mp_forcecamera 0 //Restricts spectator modes for dead players >> >> >>>> mp_forcerespawn 0 >> >> >>>> mp_forcerespawnplayers 1 //Force all players to respawn. >> >> >>>> mp_forcewin 1 //Forces team to win >> >> >>>> mp_fraglimit 0 >> >> >>>> mp_teams_unbalance_limit 2 //Teams are unbalanced when one team >> has >> >> this >> >> >>>> many more players than the other team. (0 disables check) >> >> >>>> mp_time_between_capscoring 5 //Delay between scoring of owned >> capture >> >> >>>> points. >> >> >>>> mp_winlimit 10 //Max number of rounds one team can win before >> server >> >> >>>> changes maps >> >> >>>> sv_allow_color_correction 1 //Allow or disallow clients to use >> color >> >> >>>> correction on this server. >> >> >>>> sv_allow_wait_command 0 //Allow or disallow the wait command on >> >> clients >> >> >>>> connected to this server. >> >> >>>> sv_allowdownload 1 //Allow clients to download files >> >> >>>> sv_allowupload 1 //Allow clients to upload customizations files >> >> >>>> sv_alltalk 0 //Players can hear all other players, no team >> >> restrictions >> >> >>>> sv_alternateticks 0 //If set, server only simulates entities on >> even >> >> >>>> numbered ticks. >> >> >>>> sv_autosave 0 //Set to 1 to autosave game on level transition. >> Does >> >> not >> >> >>>> affect autosave triggers. >> >> >>>> sv_bonus_challenge 0 //Set to values other than 0 to select a >> bonus >> >> map >> >> >>>> challenge type. >> >> >>>> sv_cacheencodedents 1 //If set to 1, does an optimization to >> prevent >> >> >>>> extra >> >> >>>> SendTable_Encode calls. >> >> >>>> sv_cheats 0 //Allow cheats on server >> >> >>>> sv_clearhinthistory 0 //Clear memory of server side hints >> displayed to >> >> >>>> the >> >> >>>> player. >> >> >>>> sv_consistency 1 //Whether the server enforces file consistency >> for >> >> >>>> critical files >> >> >>>> sv_contact [email protected] //Contact email for server sysop >> >> >>>> sv_downloadurl "http://pbservers.nl/tf2/" //Location from which >> >> clients >> >> >>>> can >> >> >>>> download missing files >> >> >>>> sv_enableoldqueries 1 //Enable support for old style (HL1) server >> >> >>>> queries >> >> >>>> sv_pausable 0 //Is the server pausable. >> >> >>>> >> >> >>>> // Lan or internet play, Server region cvars >> >> >>>> sv_lan 0 //Server is a lan server ( no heartbeat, no >> authentication, >> >> no >> >> >>>> non-class C addresses ) >> >> >>>> sv_region 255 // Region Codes: 0 - US East coast, 1 - US West >> coast, >> >> 2 - >> >> >>>> South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - >> Australia, >> >> >>>> 6 - >> >> >>>> Middle East, 7 - Africa, 255 - world >> >> >>>> >> >> >>>> //server Logging >> >> >>>> sv_log_onefile 0 //Log server information to only one file. >> >> >>>> sv_logbans 1 //Log server bans in the server logs. >> >> >>>> sv_logblocks 0 //If true when log when a query is blocked (can >> cause >> >> >>>> very >> >> >>>> large log files) >> >> >>>> sv_logecho 1 //Echo log information to the console. >> >> >>>> sv_logfile 1 //Log server information in the log file. >> >> >>>> sv_logflush 0 //Flush the log file to disk on each write (slow). >> >> >>>> sv_logsdir log //Folder in the game directory where server logs >> will >> >> be >> >> >>>> stored. >> >> >>>> >> >> >>>> //Server Rates >> >> >>>> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the >> maximum >> >> >>>> value >> >> >>>> for cl_cmdrate. >> >> >>>> sv_maxrate 70000 //Max bandwidth rate allowed on server, 0 == >> >> unlimited >> >> >>>> sv_maxupdaterate 66 //Maximum updates per second that the server >> will >> >> >>>> allow >> >> >>>> sv_mincmdrate 33 //This sets the minimum value for cl_cmdrate. 0 >> == >> >> >>>> unlimited. >> >> >>>> sv_minrate 1000 //Min bandwidth rate allowed on server, 0 == >> unlimited >> >> >>>> sv_minupdaterate 33 //Minimum updates per second that the server >> will >> >> >>>> allow >> >> >>>> >> >> >>>> >> >> >>>> >> >> >>>> Pieter-bas >> >> >>>> ______________________________****_________________ >> >> >>>> To unsubscribe, edit your list preferences, or view the list >> archives, >> >> >>>> please visit: >> >> >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >> >> >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >> >> >>>> mailman/listinfo/hlds_linux< >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >> >>>> > >> >> >>>> >> >> >>>> >> >> >>> >> >> >>> ______________________________****_________________ >> >> >>> To unsubscribe, edit your list preferences, or view the list >> archives, >> >> >>> please visit: >> >> >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >> >> >>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >> >> >>> mailman/listinfo/hlds_linux< >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >> >>> > >> >> >>> >> >> >>> ______________________________**_________________ >> >> >> To unsubscribe, edit your list preferences, or view the list >> archives, >> >> >> please visit: >> >> >> https://list.valvesoftware. >> **com/cgi-bin/mailman/listinfo/**hlds_linux< >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >> >> >> >> > >> >> > >> >> > ______________________________**_________________ >> >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> > please visit: >> >> > https://list.valvesoftware. >> **com/cgi-bin/mailman/listinfo/**hlds_linux< >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >> > >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> >> -- >> Sent from your mom's iPad >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

