Thanks for the warning. The binary files being renamed is easy enough to work around, but apparently the symbols are also stripped out of them. Any chance this can be reversed for the server binaries? Converting to signatures and maintaining them would be a huge hassle.
Thanks. On Tue, Oct 23, 2012 at 8:27 PM, Fletcher Dunn <[email protected]>wrote: > A word of warning concerning the next TF update. Many of the Linux > binaries for the dedicated server will be renamed. > > For example: > > bin/datacache_srv.so > bin/dedicated_srv.so > bin/engine_srv.so > bin/libtier0_srv.so > bin/libvstdlib_srv.so > bin/materialsystem_srv.so > bin/replay_srv.so > bin/scenefilecache_srv.so > bin/shaderapiempty_srv.so > bin/soundemittersystem_srv.so > bin/studiorender_srv.so > bin/vphysics_srv.so > tf/bin/server_srv.so > > If you have any scripts or plugins that depend on particular filenames, > this could break them. > > Also, the update will contain a large number of changes to low level > libraries such as tier0_srv.so. > > The most recent TF beta was shipped with the renamed binaries and with > these changes and can be used to test any scripts or plugins. > > We highly recommend that plugin developers test their plugins against the > current TF beta. > > Thank you, > Fletch > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

