WOW! This is a news flash!

Big update that WILL brake plugins.... I am so suprised!

2012/10/24 1nsane <[email protected]>

> I believe it's part of the Linux client support.
>
> So since OSX has support for all those games, I assume sooner or later the
> rest will too.
>
> On Tue, Oct 23, 2012 at 8:57 PM, Kyle Sanderson <[email protected]>
> wrote:
>
> > Is this just Team Fortress 2 or OrangeBox + CS:S?
> >
> > Thanks,
> > Kyle.
> >
> > On Tue, Oct 23, 2012 at 5:27 PM, Fletcher Dunn
> > <[email protected]>wrote:
> >
> > > A word of warning concerning the next TF update.  Many of the Linux
> > > binaries for the dedicated server will be renamed.
> > >
> > > For example:
> > >
> > > bin/datacache_srv.so
> > > bin/dedicated_srv.so
> > > bin/engine_srv.so
> > > bin/libtier0_srv.so
> > > bin/libvstdlib_srv.so
> > > bin/materialsystem_srv.so
> > > bin/replay_srv.so
> > > bin/scenefilecache_srv.so
> > > bin/shaderapiempty_srv.so
> > > bin/soundemittersystem_srv.so
> > > bin/studiorender_srv.so
> > > bin/vphysics_srv.so
> > > tf/bin/server_srv.so
> > >
> > > If you have any scripts or plugins that depend on particular filenames,
> > > this could break them.
> > >
> > > Also, the update will contain a large number of changes to low level
> > > libraries such as tier0_srv.so.
> > >
> > > The most recent TF beta was shipped with the renamed binaries and with
> > > these changes and can be used to test any scripts or plugins.
> > >
> > > We highly recommend that plugin developers test their plugins against
> the
> > > current TF beta.
> > >
> > > Thank you,
> > > Fletch
> > > _______________________________________________
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> > >
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> >
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