Without sounding extremely rude, but are developers expected to reverse
engineer these changes or will the new headers become available?

On Wednesday, October 24, 2012, Fletcher Dunn wrote:

> A word of warning concerning the next TF update.  Many of the Linux
> binaries for the dedicated server will be renamed.
>
> For example:
>
> bin/datacache_srv.so
> bin/dedicated_srv.so
> bin/engine_srv.so
> bin/libtier0_srv.so
> bin/libvstdlib_srv.so
> bin/materialsystem_srv.so
> bin/replay_srv.so
> bin/scenefilecache_srv.so
> bin/shaderapiempty_srv.so
> bin/soundemittersystem_srv.so
> bin/studiorender_srv.so
> bin/vphysics_srv.so
> tf/bin/server_srv.so
>
> If you have any scripts or plugins that depend on particular filenames,
> this could break them.
>
> Also, the update will contain a large number of changes to low level
> libraries such as tier0_srv.so.
>
> The most recent TF beta was shipped with the renamed binaries and with
> these changes and can be used to test any scripts or plugins.
>
> We highly recommend that plugin developers test their plugins against the
> current TF beta.
>
> Thank you,
> Fletch
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>


-- 


Kind regards,
Saul Rennison
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to