The way I see it player killing during Merasmus & Monoculus serves no purpose except to deny other players their achievement & hats. Maybe Valve intended it this way to make them progressively harder to get (players may start off co-operating but as each player gets their hats & achievements they will start to deny others).

But in practice it creates an incredible amount of rage amongst the players. As a community server operator I want the players who join my servers to have fun, not leave them in a fit of rage.

So within a few hours of standing up 3 new Halloween servers we started banning everyone who killed during the boss fights, or on Skull/Loot Island. Players actually thank us for this, and it established a culture on the servers of co-operation. Even when there were no admins around I saw players apologising to each other for accidental PKing during boss fights.

We kept the banhammer flying until the Halloween Boss Player Kill Block plugin was created.

Half the problem I suspect is in the matchmaking.

For players who already have all the achievements, Merasmus and Monoculus serve as nothing but an irritating grind (after the first 30 kills). They pause the KOTH timer and you're basically killing them just to get them off the map so the game can continue, or wait for them to timeout and disappear.

For players who don't have all the achievements... they're still being matchmade into servers full of people who do -- who aren't going to help to kill the bosses, and if they do, they'll kill you on Skull/Loot island anyway just for the lulz.

On 2/11/2012 7:07 AM, ics wrote:
My concern goes to the regulars who play on a server and try to get it
while the random joiners go on and kill everyone despite everybody
saying don't do it, just for this one round. If not nearly everyone
isn't participating, killing it without a lot of huntsman snipers is too
hard to achieve.

I have 1200+ new players each day on stats during halloween now and a
lot of them i never see (which is perfectly fine) but i just wanted some
method to keep the most of the server inline so that no admin is needed
to keep the players on tight rope and they can get the achievement and
that hat.

Valve already made it so easy to get that gift so i don't understand why
the boss killing couldn't be made easier too.

-ics

1.11.2012 21:58, doc kirjoitti:
This doesn't seem important enough to warrant adding a cvar and disabling
killing and such. This is all anecdotal but on my server there doesn't
seem
to be a huge issue about killing the boss and getting into the book.
There
will always be cases of people greifing and such but if it's that
problematic then they will find another server to get their hat.

If a user is only on your server because you happen to be on that map,
and
they -only- want the hat, and decide to leave because they cannot get a
hat... I'm going to be a negative nancy and just say you probably aren't
going to make a regular repeat customer out of them anyways. And if you
uber everyone on the island then what is to stop pyros from airblasting
people off? Or what is to stop people from body blocking and physically
preventing you from moving past? You start going down a slope that isn't
worth traversing during such a short holiday event.


On Thu, Nov 1, 2012 at 12:48 PM, pilger <[email protected]> wrote:

Someone on my server suggested we do something similar but we didn't. We
figured this would be considered abuse of the halloween system.

What's Valve position on this matter?

On 1 November 2012 17:37, Chris Oryschak <[email protected]> wrote:

For the time being there is this sourcemod plugin:

https://forums.alliedmods.net/showthread.php?t=199390

I haven't had the chance to try it so can't comment on how good it is.


-Chris

On Thu, Nov 1, 2012 at 3:33 PM, ics <[email protected]> wrote:

Can we please get a cvar to disable killing during Merasmus on
halloween
event map, but allow all other times? I'm getting tired of people
killing
everyone who try to kill Merasmus and then laugh about it while the
rest
get off the server without the hat that they so badly wanted. There's
still
a lot of people who haven't managed to kill him not even once as every
time
someone kills them either before they enter the book or at the island.

Yes, it's supposed to be fun but it isn't for these guys. I can't be
around watching and helping others all the time, nor can any of the
40+
admins. So can you please add a cvar like
sv_halloween_boss_kill_disable
1
that would make people not being able to kill anyone except Merasmus
while
he's active on the map and once on the island, making people ubered
like
after exiting it (so no one kills anyone). Make it just an option that
server owners can toggle on or off. Wouldn't hurt anyone and would
help
some people. There is still time before the event ends.

Thanks.

-ics

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