If your response is directed at me, please don't put words in my mouth. Nowhere 
in my message am I demanding for an immediate fix. It's simply an observation 
as to the current state of things and higher priority of adding cosmetics to 
fixing functionality.




________________________________
 From: Benedict Glover <[email protected]>
To: [email protected] 
Sent: Friday, December 28, 2012 7:33:51 PM
Subject: Re: [hlds_linux] Once Again Valve Doesn't Care About Server Owners
 

*sigh*

Why don't you try making a fix then? Here's the entire TF2 code, all 100,000 
lines or so of it, now find why the item server isn't working and fix it NOW, 
not later, I don't want it tested for other bugs, I don't want it put on a 
release schedule, I want a fix NOW. Of course I'm not going to give you any 
leads, all I can say is the item server doesn't work.

> Date: Fri, 28 Dec 2012 12:32:14 -0800
> From: [email protected]
> To: [email protected]
> Subject: Re: [hlds_linux] Once Again Valve Doesn't Care About Server Owners
> 
> I think the point that's trying to be made in this thread is that when 
> running servers we shouldn't _have_ to rely on stopgaps like this. It's great 
> the sourcemod/alliedmods community exists for these sorts of things, but is 
> that really something server ops should have to end up installing Sourcemod 
> and Metamod to fix? 
> 
> I propose a solution to Valve: For each new cosmetic item that is added from 
> this date onward, they must also fix an outstanding TF2 bug or pick a 
> function and optimize it. TF2 would be running smoother than greased 
> lightning in about half a year or so, don't you think?
> 
> 
> 
> 
> 
> 
> ________________________________
>  From: Harsh Baid <[email protected]>
> To: [email protected] 
> Sent: Friday, December 28, 2012 2:38:01 PM
> Subject: Re: [hlds_linux] Once Again Valve Doesn't Care About Server Owners
>  
> I have a solution for the Item Server problems that many server owners deal
> with. The Item Server as of now isn't very reliable which is why i have a
> Local Item Server Mod installed on my servers. Here is the link:
> 
> http://forums.alliedmods.net/showthread.php?p=1747762
> 
> This will basically cache the item server of the user and when the item
> server goes down, the users weapons do not. This works really well and i
> dont see players complain anymore that my servers Item Server is not
> working. I suggest you guys try this mod out because it
> is absolutely wonderful.
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