You can ignore those steamclient.so messages, it falls back to the one we ship 
with the server (but I agree it is more chatty than needed).

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Collin Howard
Sent: Friday, February 01, 2013 5:35 PM
To: Half-Life dedicated Linux server mailing list; [email protected]; 
[email protected]
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

Oh nevermind, anonymous login works with app 90 now. ignore my last request.


Server works fine. However, i was getting this error:

Auto-restarting the server on crash
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file 
or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 12:34:20 Feb  1 2013 (5944)
STEAM Auth Server
Server IP address xx.xx.xx.xx:27027
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
FATAL ERROR (shutting down): Unable to initialize Steam.


Had to place steamclient.so in that /root/.steam. folder, it was not 
automatically created.


________________________________
 From: Alfred Reynolds <[email protected]>
To: "[email protected]" <[email protected]>; "Half-Life 
dedicated Linux server mailing list ([email protected])" 
<[email protected]>; "[email protected]" 
<[email protected]> 
Sent: Friday, February 1, 2013 5:07:10 PM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
([email protected]); [email protected]; 
[email protected]
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: [email protected]; [email protected]; 
Half-Life dedicated Linux server mailing list 
([email protected])
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers....). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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