No, the VPK tool only knows how to add files to a VPK (or rebuild it from 
scratch).  It does not support any incremental file operations.

Take a look at gameinfo.txt to get more info about which VPKs are mounted.  
Please note that the Source engine games do NOT work exactly like L4D or CS:GO. 
 It mounts the specific VPK's in gameinfo.txt, and any VPK's it finds in the 
custom directory, but other than that, there is no auto searching and mounting 
going on.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Winnie the Pooh
Sent: Sunday, March 17, 2013 7:35 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 2: Deathmatch and Counter-Strike: Source 
SteamPipe Betas released

Is there a way to remove files from a VPK? Or is the only way to recreate the 
VPK?

Is there a to specify sub-directories or .vpks you do not want mounted/searched 
by a a srcds instance?


On Sat, Mar 16, 2013 at 10:19 AM, Denis Eliseev <[email protected]> wrote:

> [css32@game ~/beta/css-dm-1/bin]$ ls | grep vp vphysics_srv.so
>
> HL2DM/TF2Beta servers don't have vpk tool too (at least on linux). I 
> don't know about DoD:S, but I think that this file missing at least on 
> all Linux servers
>
> 16.03.2013, 20:44, "Fletcher Dunn" <[email protected]>:
> > We should be shipping a version of the VPK tool with all client and
> server distributions.  If one is missing, it's a bug.
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> [email protected]] On Behalf Of Winnie the 
> Pooh
> > Sent: Friday, March 15, 2013 8:46 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Half-Life 2: Deathmatch and Counter-Strike:
> Source SteamPipe Betas released
> >
> > Does anyone see vpk_linux32 with their beta servers?
> >
> > On Fri, Mar 15, 2013 at 11:44 AM, Fletcher Dunn <
> [email protected]
> >
> >>  wrote:
> >>  Ah, OK, that is a bug.  The client is putting it in the wrong folder.
> >>  The file's logical name should be "maps/de_dust2_unlimited.bsp".  
> >> The  "custom\bks" bit is particular to your server and the client 
> >> shouldn't  know about it.  (Aside from its coincidental presence in 
> >> the URL.)
> >>
> >>  We tested custom map download in the TF beta.  I'm not sure what 
> >> might  be different for cstrike.
> >>
> >>  Thanks for reporting that problem.
> >>
> >>  -----Original Message-----
> >>  From: [email protected] [mailto:
> >>  [email protected]] On Behalf Of Denis 
> >> Eliseev
> >>  Sent: Friday, March 15, 2013 11:30 AM
> >>  To: Half-Life dedicated Linux server mailing list
> >>  Subject: Re: [hlds_linux] Half-Life 2: Deathmatch and Counter-Strike:
> >>  Source SteamPipe Betas released
> >>
> >>  Yes, I'm using FastDL server. Real path on server is  
> >> cstrike/custom/bks/maps/de_dust2_unlimited.bsp, client requiesting 
> >> it  from FastDL normally, request is "GET  
> >> /loads/cstrike/custom/bks/maps/de_dust2_unlimited.bsp HTTP/1.1", host:
> "
> >>  css32.ru", referrer: "hl2://77.232.128.228:27033"
> >>  (sv_downloadurl is css32.ru/loads/cstrike), and download it to  
> >> cstrike\download\custom\bks\maps\de_dust2_unlimited.bsp , but can't  
> >> load map from custom dir.
> >>
> >>  15.03.2013, 22:21, "Fletcher Dunn" <[email protected]>:
> >>>  Hm, the client should not be downloading it to
> >>  cstrike\download\custom\bks\maps.  Downloaded files should be 
> >> placed  into the download folder.  So, it should have ended up on 
> >> the client  as
> >>>          cstrike\download\maps\de_dust2_unlimited.bsp
> >>>
> >>>  Are you using the FastDL server?
> >>>
> >>>  If you can confirm that the client is not downloading the file to  
> >>> the
> >>  correct location, please file a bug in github.
> >>>  https://github.com/ValveSoftware/Source-1-Games
> >>>
> >>>  Thanks again for testing.
> >>>
> >>>  -----Original Message-----
> >>>  From: [email protected] [mailto:
> >>  [email protected]] On Behalf Of Denis 
> >> Eliseev
> >>>  Sent: Friday, March 15, 2013 11:12 AM
> >>>  To: Half-Life dedicated Linux server mailing list
> >>>  Subject: Re: [hlds_linux] Half-Life 2: Deathmatch and Counter-Strike:
> >>  Source SteamPipe Betas released
> >>>  Bug? Or it's normal behaivor? I copied map to
> >>  cstrike/custom/myservername/maps, server starting normally, client  
> >> downloading it to cstrike\download\custom\bks\maps, but after 
> >> download  it disconnecting with "Missing map 
> >> maps/de_dust2_unlimited.bsp,  disconnecting".
> >>>  If I put map in "old style" cstrike/maps, it downloads to
> >>  cstrike\download\maps and starting on client normally, so I can  
> >> connect to server.
> >>>  15.03.2013, 20:19, "Fletcher Dunn" <[email protected]>:
> >>>>   A patch for the beta Counter-Strike:Source server and client 
> >>>> has  been
> >>  released.
> >>>>   The game is ready for testing.
> >>>>
> >>>>   -----Original Message-----
> >>>>   From: [email protected] [mailto:
> >>  [email protected]] On Behalf Of Fletcher 
> >> Dunn
> >>>>   Sent: Thursday, March 14, 2013 7:59 PM
> >>>>   To: Half-Life dedicated Win32 server mailing list (
> >>  [email protected]); Half-Life dedicated Linux server 
> >> mailing  list ([email protected]);
> >>  [email protected]
> >>>>   Subject: Re: [hlds_linux] Half-Life 2: Deathmatch and
> Counter-Strike:
> >>  Source SteamPipe Betas released
> >>>>   Well, the Counter-strike:Source server just released doesn't boot.
> >>   Whoops!
> >>>>   This will be fixed tomorrow.
> >>>>
> >>>>   If you want to start the download now and let it run, the  
> >>>> bandwidth
> >>  won't be wasted.  The patch tomorrow with the fix will be small.
> >>>>   My apologies.
> >>>>
> >>>>   From: [email protected] [mailto:
> >>  [email protected]] On Behalf Of Fletcher Dunn
> >>>>   Sent: Thursday, March 14, 2013 7:19 PM
> >>>>   To: Half-Life dedicated Linux server mailing list (
> >>  [email protected]); Half-Life dedicated Win32 
> >> server  mailing list ([email protected]);  
> >> [email protected]
> >>>>   Subject: [hlds] Half-Life 2: Deathmatch and Counter-Strike: 
> >>>> Source
> >>  SteamPipe Betas released
> >>>>   SteamPipe Betas have been released for Half-Life 2: Deathmatch 
> >>>> and
> >>  Counter-Strike: Source.
> >>>>   For each game, we have released a SteamPipe version of the  
> >>>> dedicated
> >>  server, which is a separate installation that should be installed  
> >> using the SteamCMD tool, and a client beta that you can opt in to.
> >>>>   The regular (non-beta) dedicated server and client are not  
> >>>> affected by
> >>  this beta.
> >>>>   Further information about the SteamPipe conversion of the 
> >>>> Source
> >>  engine games can be found here:
> >>>>   
> >>>> https://support.steampowered.com/kb_article.php?ref=7388-QPFN-249
> >>>> 1
> >>>>
> >>>>   We will keep the games in beta as long as significant bugs are  
> >>>> being
> >>  reported.  You can help ensure that your favorite feature works  
> >> without any disruption by helping to test it!  In particular, the  
> >> following features are sensitive to the filesystem changes and 
> >> could
> use extra testing:
> >>>>   *         Custom maps and server-side mods, and downloading of
> custom
> >>  content from servers.
> >>>>   *         Pure servers
> >>>>
> >>>>   Thanks for testing!
> >>>>   _______________________________________________
> >>>>   To unsubscribe, edit your list preferences, or view the list  
> >>>> archives,
> >>  please visit:
> >>>>   
> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linu
> >>>> x
> >>>>
> >>>>   _______________________________________________
> >>>>   To unsubscribe, edit your list preferences, or view the list  
> >>>> archives,
> >>  please visit:
> >>>>   
> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linu
> >>>> x
> >>>  _______________________________________________
> >>>  To unsubscribe, edit your list preferences, or view the list  
> >>> archives,
> >>  please visit:
> >>>  
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>
> >>>  _______________________________________________
> >>>  To unsubscribe, edit your list preferences, or view the list  
> >>> archives,
> >>  please visit:
> >>>  
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>  _______________________________________________
> >>  To unsubscribe, edit your list preferences, or view the list 
> >> archives,  please visit:
> >>  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>
> >>  _______________________________________________
> >>  To unsubscribe, edit your list preferences, or view the list 
> >> archives,  please visit:
> >>  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> > --
> > -Winnie the Pooh
> > TimetoKill.net
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list 
> > archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list 
> > archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>



--
-Winnie the Pooh
TimetoKill.net
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