> So much so that plugin authors can no longer use the > same SDK due to major breaking changes between the different branches.
Does the SDK source-code updates ? As far as I know the SDK that you get from the Tools tab in Steam is a very, very old branch of the Source Engine. I think it's practically impossible to build server plugins for newer versions of the engine from that SDK. On the other subject, I agree with css getting updates separately, I don't think those kids running severs will know their way around setting a Java exploit or even...seting...a MOTD at all. Say, a server crash exploit is released and it works for both CSS and TF2, then in those cases both games should receive the same update On Tue, Mar 19, 2013 at 8:29 PM, Fletcher Dunn <[email protected]>wrote: > All four games build out of the same source code. > > CS:S does not share release depots, but it builds out of the same source > branch. (This change was made by popular request, because an update to TF > would often break CS.) > > With the SteamPipe release, which is coming soon, we will no longer share > any release depots between games. We will continue to build each game out > of the same source code. There is no reason for them to diverge, although > TF will be updated more frequently. > > Replay is a special case; only a part of it is part of the "engine" per se. > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of Kyle Sanderson > Sent: Tuesday, March 19, 2013 4:24 PM > To: Half-Life dedicated Linux server mailing list > Cc: Alfred Reynolds > Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released > > Unfortunately about a year before CS:GO came out they moved CS:S away from > the rest of the OrangeBox games (created a new engine fork). Since then we > lost replay which was "coming soon", and they've done a horrible job > keeping it lined up. So much so that plugin authors can no longer use the > same SDK due to major breaking changes between the different branches. As > well to this, exploits that were patched in the main branch never made it > to CS:S except in the February engine sync (was out of sync for about 5 > months). > > It appears that they're looking to do this now with every game, which > would mean that TF2 can update independently of other games. However, > should an engine change occur, the others (HL2:DM/DoD:S/etc) would be out > of sync, which only makes the headache worse for end users. MM:S is on 15% > of all reporting servers out there (which includes the ones run by Valve), > it's a pretty big user base, and devastating change. > > Thanks, > Kyle. > > > On Tue, Mar 19, 2013 at 4:12 PM, [BT]Black V <[email protected]> wrote: > > > That's SOURCE ENGINE changes. not TF2 changes. > > So that would cover counter strike source, wouldn't it? > > On 20 Mar 2013 12:09, "Kyle Sanderson" <[email protected]> wrote: > > > > > So it's acceptable for Counter-Strike: Source to have this risk? > > > > > > Thanks, > > > Kyle. > > > > > > > > > On Tue, Mar 19, 2013 at 3:14 PM, Alfred Reynolds > > > <[email protected]>wrote: > > > > > > > > (outside of it being a buggy thing full of 0-days) > > > > It is that. The risk to the community at large is not worth the > > > > small > > > > (non-existent?) upside of allowing java in motd's. > > > > > > > > - Alfred > > > > > > > > -----Original Message----- > > > > From: [email protected] [mailto: > > > > [email protected]] On Behalf Of Mart-Jan > > > Reeuwijk > > > > Sent: Tuesday, March 19, 2013 2:05 PM > > > > To: Half-Life dedicated Linux server mailing list > > > > Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates > > > released > > > > > > > > ugh, sorry bout previous... keyboard fail. > > > > > > > > > > > > The scoreboard bug has been around for a very long time, thnx for > > fixing > > > > that one :) > > > > > > > > I was just curious on the disabling of Java, the reason of it. > > > > (outside > > > of > > > > it being a buggy thing full of 0-days) > > > > > > > > > > > > > > > > > > > > ________________________________ > > > > From: Eric Smith <[email protected]> > > > > To: Half-Life dedicated Win32 server mailing list > > > > <[email protected]>; Half-Life dedicated Linux server > > > > mailing list <[email protected]>; > > > > "'[email protected]'" > > > > <[email protected]> > > > > Sent: Tuesday, 19 March 2013, 20:10 > > > > Subject: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates > > > > released > > > > > > > > We've released mandatory updates for TF2, DoD:S, and HL2:DM. The > > > > notes > > > for > > > > the updates are below. > > > > > > > > -Eric > > > > > > > > ------------------------------ > > > > > > > > Source Engine Changes (TF2, DoD:S, HL2:DM) > > > > - Disabled Java for the in-game web browser > > > > > > > > Team Fortress 2 > > > > - Fixed a scoreboard bug where domination count was reduced by 2 > > > > when a dominated player left the server > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

