That's not true. Updated gamedata has been in 1.4, 1.5, and 1.6 snapshots since last night and will be pushed to the auto updater upon the update being released.

--
Nicholas Hastings
AlliedMods.net <http://www.alliedmods.net>

Ross Bemrose <mailto:[email protected]>
Tuesday, April 30, 2013 12:50 PM
SourceMod hasn't released an official gamedata set yet, so you have to use
the files here (each one has directions at the top).
https://github.com/RavuAlHemio/sourcemod-beta-gamedata

Note that you need to set these files as read only or disable SourceMod's
gamedata updating.

Or you could just wait for the SteamPipe update to be pushed later today,
after which SourceMod's devs will push out new gamedata that actually works
with SteamPipe.

On Tue, Apr 30, 2013 at 12:46 PM, Russell Smith



Russell Smith <mailto:[email protected]>
Tuesday, April 30, 2013 12:46 PM
I've converted all 4 of my servers over to use SteamPipe. I have them symlinked to a master copy of the binaries, but each instance has its own addons/cfg/downloads/logs and replay folders.

3/4 of the servers work fine as far as I can tell, though they haven't got any peak traffic yet so hard to say for certain. However one of them is crashing as soon as a player joins and picks a class.

In the console I see:
Segmentation fault (core dumped)
BFD: Warning: /home/tf2server/servers/tf2/blu/core is truncated: expected core file size >= 550031360, found: 1179648.
Cannot access memory at address 0xf77b28f0
Cannot access memory at address 0xffe2e36c
/home/tf2server/servers/tf2/blu/debug.cmds:4: Error in sourced command file:
Cannot access memory at address 0xf77b28f0

Contents of the debug log here:
http://pastebin.com/i5QaLjwz

All servers are running MM 1.9.3, SourceMod 1.4.8-hg3622.

Any ideas?

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