Wouldn't the gamedata updater just overwrite those copies with the versions
it thinks are the latest?

On Tue, Apr 30, 2013 at 12:51 PM, Nicholas Hastings <
[email protected]> wrote:

> That's not true. Updated gamedata has been in 1.4, 1.5, and 1.6 snapshots
> since last night and will be pushed to the auto updater upon the update
> being released.
>
> --
> Nicholas Hastings
> AlliedMods.net <http://www.alliedmods.net>
>
>  Ross Bemrose <mailto:[email protected]>
>> Tuesday, April 30, 2013 12:50 PM
>>
>> SourceMod hasn't released an official gamedata set yet, so you have to use
>> the files here (each one has directions at the top).
>> https://github.com/**RavuAlHemio/sourcemod-beta-**gamedata<https://github.com/RavuAlHemio/sourcemod-beta-gamedata>
>>
>> Note that you need to set these files as read only or disable SourceMod's
>> gamedata updating.
>>
>> Or you could just wait for the SteamPipe update to be pushed later today,
>> after which SourceMod's devs will push out new gamedata that actually
>> works
>> with SteamPipe.
>>
>> On Tue, Apr 30, 2013 at 12:46 PM, Russell Smith
>>
>>
>>
>> Russell Smith <mailto:velsk@**tinylittlerobots.us<[email protected]>
>> >
>> Tuesday, April 30, 2013 12:46 PM
>>
>> I've converted all 4 of my servers over to use SteamPipe.  I have them
>> symlinked to a master copy of the binaries, but each instance has its own
>> addons/cfg/downloads/logs and replay folders.
>>
>> 3/4 of the servers work fine as far as I can tell, though they haven't
>> got any peak traffic yet so hard to say for certain. However one of them is
>> crashing as soon as a player joins and picks a class.
>>
>> In the console I see:
>> Segmentation fault (core dumped)
>> BFD: Warning: /home/tf2server/servers/tf2/**blu/core is truncated:
>> expected core file size >= 550031360, found: 1179648.
>> Cannot access memory at address 0xf77b28f0
>> Cannot access memory at address 0xffe2e36c
>> /home/tf2server/servers/tf2/**blu/debug.cmds:4: Error in sourced command
>> file:
>> Cannot access memory at address 0xf77b28f0
>>
>> Contents of the debug log here:
>> http://pastebin.com/i5QaLjwz
>>
>> All servers are running MM 1.9.3, SourceMod 1.4.8-hg3622.
>>
>> Any ideas?
>>
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-- 
Ross Bemrose
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