Oh Ross. http://hg.alliedmods.net/sourcemod-central/rev/7d07b4f23cd0

Any idea which thread is crashing? (info threads)

Thanks,
Kyle.


On Tue, Apr 30, 2013 at 9:50 AM, Ross Bemrose <[email protected]> wrote:

> SourceMod hasn't released an official gamedata set yet, so you have to use
> the files here (each one has directions at the top).
> https://github.com/RavuAlHemio/sourcemod-beta-gamedata
>
> Note that you need to set these files as read only or disable SourceMod's
> gamedata updating.
>
> Or you could just wait for the SteamPipe update to be pushed later today,
> after which SourceMod's devs will push out new gamedata that actually works
> with SteamPipe.
>
> On Tue, Apr 30, 2013 at 12:46 PM, Russell Smith
> <[email protected]>wrote:
>
> > I've converted all 4 of my servers over to use SteamPipe.  I have them
> > symlinked to a master copy of the binaries, but each instance has its own
> > addons/cfg/downloads/logs and replay folders.
> >
> > 3/4 of the servers work fine as far as I can tell, though they haven't
> got
> > any peak traffic yet so hard to say for certain. However one of them is
> > crashing as soon as a player joins and picks a class.
> >
> > In the console I see:
> > Segmentation fault (core dumped)
> > BFD: Warning: /home/tf2server/servers/tf2/**blu/core is truncated:
> > expected core file size >= 550031360, found: 1179648.
> > Cannot access memory at address 0xf77b28f0
> > Cannot access memory at address 0xffe2e36c
> > /home/tf2server/servers/tf2/**blu/debug.cmds:4: Error in sourced command
> > file:
> > Cannot access memory at address 0xf77b28f0
> >
> > Contents of the debug log here:
> > http://pastebin.com/i5QaLjwz
> >
> > All servers are running MM 1.9.3, SourceMod 1.4.8-hg3622.
> >
> > Any ideas?
> >
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>
>
> --
> Ross Bemrose
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