We use new math at Valve.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Kyle Sanderson
Sent: Monday, May 20, 2013 9:55 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory updates for CS:S, HL2:DM, and DoD:S released

Committing, progress: 434.03% (131.28 MiB / 30.25 MiB) Up to date.

hmm.

Thanks for the sync,
Kyle.


On Mon, May 20, 2013 at 9:48 AM, Fletcher Dunn
<[email protected]>wrote:

> The prerelease build released last Friday has been set live as the 
> official version.  The PatchVersion for all the games is 1765266.
>
> Here are the change notes:
>
> Source engine:
> * Synced engine with latest changes from TF2.
> * Improved network compression to reduce impact of network spikes.
> * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
> * Fixed listen server creation dialog not showing maps in custom or 
> downloads folder.
>    https://github.com/ValveSoftware/Source-1-Games/issues/252
> * SDK tools are now shipped by default with the client.  (There is no 
> need to opt into the sdktools_beta branch.)
>
> HL2:DM:
> * Added VR support for Oculus Rift
>
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