We use new math at Valve. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Kyle Sanderson Sent: Monday, May 20, 2013 9:55 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory updates for CS:S, HL2:DM, and DoD:S released
Committing, progress: 434.03% (131.28 MiB / 30.25 MiB) Up to date. hmm. Thanks for the sync, Kyle. On Mon, May 20, 2013 at 9:48 AM, Fletcher Dunn <[email protected]>wrote: > The prerelease build released last Friday has been set live as the > official version. The PatchVersion for all the games is 1765266. > > Here are the change notes: > > Source engine: > * Synced engine with latest changes from TF2. > * Improved network compression to reduce impact of network spikes. > * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms > * Fixed listen server creation dialog not showing maps in custom or > downloads folder. > https://github.com/ValveSoftware/Source-1-Games/issues/252 > * SDK tools are now shipped by default with the client. (There is no > need to opt into the sdktools_beta branch.) > > HL2:DM: > * Added VR support for Oculus Rift > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

