The Oculus is currently 1280x800, which is then split between 2 eyes, it makes 
for a fuzzy game. It would not be any fun for CS:S right now, once the 
resolution of the devices increases then maybe that changes (and they are 
promising increasing resolutions).

- Alfred

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Josh Stratton
Sent: Monday, May 20, 2013 10:11 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds_announce] Mandatory updates for CS:S, HL2:DM, 
and DoD:S released

Any chance we could see VR support on CS:S? I would love to see the stats
on how it would effect competitive gameplay.

On Monday, May 20, 2013, Nomaan Ahmad wrote:

> LOLZ! xD That should go on the wiki.
>
> On 20 May 2013 18:00, Fletcher Dunn 
> <fletch...@valvesoftware.com<javascript:;>>
> wrote:
>
> > We use new math at Valve.
> >
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com <javascript:;> [mailto:
> > hlds_linux-boun...@list.valvesoftware.com <javascript:;>] On Behalf Of
> Kyle Sanderson
> > Sent: Monday, May 20, 2013 9:55 AM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Mandatory updates for CS:S, HL2:DM, and DoD:S
> > released
> >
> > Committing, progress: 434.03% (131.28 MiB / 30.25 MiB) Up to date.
> >
> > hmm.
> >
> > Thanks for the sync,
> > Kyle.
> >
> >
> > On Mon, May 20, 2013 at 9:48 AM, Fletcher Dunn
> > <fletch...@valvesoftware.com <javascript:;>>wrote:
> >
> > > The prerelease build released last Friday has been set live as the
> > > official version.  The PatchVersion for all the games is 1765266.
> > >
> > > Here are the change notes:
> > >
> > > Source engine:
> > > * Synced engine with latest changes from TF2.
> > > * Improved network compression to reduce impact of network spikes.
> > > * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
> > > * Fixed listen server creation dialog not showing maps in custom or
> > > downloads folder.
> > >    https://github.com/ValveSoftware/Source-1-Games/issues/252
> > > * SDK tools are now shipped by default with the client.  (There is no
> > > need to opt into the sdktools_beta branch.)
> > >
> > > HL2:DM:
> > > * Added VR support for Oculus Rift
> > >
> > > _______________________________________________
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> > >
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