Actually, if you plot that over the last 12 months, and throw some other
games in for comparison ... it doesn't look related at all.  Looks like
game-play for most of the games goes up/down about the same percent at
about the same time.

http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440q240q10q730&from=1361692800000&to=1393228800000

TF2 just seems to swing more wildly.



On Mon, Feb 24, 2014 at 2:42 PM, Robert Paulson <[email protected]>wrote:

> TF2 player counts have stagnated and even dropped a bit since January 23.
>
>
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=1388563200000&to=End+Time
>
> To Fletcher and any other Valve employee responsible for this change: This
> change will harm TF2 popularity in the long run. Please don't put this on
> the back burner because it is destroying player-bases that took years to
> build. It takes a long time for a server to reach critical mass.
>
> There are very few people using quickpick or changing quickplay options. We
> know this because quickplay connects remained at 7%, down from 30% before
> these changes. Since there is no communication what the exact motivations
> were to remove community servers from quickplay, here are some general
> solutions.
>
> - The play now option button should be labeled. The cancel button could be
> moved to the top right and changed to X.
> - After 4 hours of play, automatically check community servers.
> - After 4 hours of play, switch the play multiplayer button with the
> servers button.
>
>
>
>
> On Wed, Feb 19, 2014 at 12:06 PM, Abdulrahman Abdulkawi <
> [email protected]> wrote:
>
> > I doubt they will change the default option (since they can't guarantee
> > the server they are sent to, follows quickplay rules).
> >
> > @Fletcher Dunn - can you not make a compromise that would work for both
> > of us? I think having a notification/box pop up upon opening the
> quickplay
> > after having play X hours with default filters set - to alert the user if
> > they wish to expand their search filter to find community servers as well
> > as valve servers (with an easy yes/no button).
> >
> > Sent from Blackberry.
> > From: ics
> > Sent: Wednesday, 19 February 2014 19:44
> > To: Half-Life dedicated Linux server mailing list
> > Reply To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers
> >
> >
> > Valve did nice job of alienating players from community servers. 2/4 of
> > the 24 slot servers i run are now dead in the water.
> >
> > -ics
> >
> > Erik-jan Riemers kirjoitti:
> > > Mine already died, only custom servers are still doing fine. Everything
> > but
> > > stock.. after +- 6 years of having a successful stock server it has now
> > > died completely.
> > >
> > >
> > > 2014-02-19 17:39 GMT+01:00 Invalid Protocol <
> > > [email protected]>:
> > >
> > >> Very few players use the server browser or change the default settings
> > when
> > >> looking for playing a classic game (not prop-hunt, saxon, custom maps
> > >> etc...). Now Quickplay sends almost all players to Valve servers. I
> > doubt
> > >> that many community servers running classic maps / gameplay will
> > survive.
> > >>
> > >>
> > >> On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson <
> [email protected]
> > >>> wrote:
> > >>> This isn't really a big deal.
> > >>>
> > >>> As I predicted, just about no one uses quickpick. Only 5% of our
> > players
> > >>> now are from quickplay and 1% use quickpick. I am sure everyone here
> > >> using
> > >>> Doctor McKay's plugin can confirm this.
> > >>>
> > >>> Being the default for play now is too much of an advantage and
> there's
> > >> not
> > >>> enough being done to put community servers on an even playing field
> > with
> > >>> official servers.
> > >>>
> > >>>
> > >>> On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay <[email protected]
> >
> > >>> wrote:
> > >>>
> > >>>> If any other option has "Don't care" chosen, the "Gameserver Host"
> > >> option
> > >>>> will be interpreted as "Don't care". I've already informed Valve and
> > >> they
> > >>>> are aware of this.
> > >>>>
> > >>>>
> > >>>> Dr. McKay
> > >>>> www.doctormckay.com
> > >>>>
> > >>>>
> > >>>> On Sun, Feb 16, 2014 at 4:12 AM, Paul <[email protected]> wrote:
> > >>>>
> > >>>>> I agree, othrewise that kind of makes the whole idea unfair to
> > >>>> communities
> > >>>>> and players if that's how they intended it to be (when opting to go
> > >> to
> > >>> a
> > >>>>> community server).
> > >>>>>
> > >>>>>
> > >>>>> On 15 February 2014 19:06, Abdulrahman Abdulkawi <
> > >> [email protected]
> > >>>>>> wrote:
> > >>>>>> Valve servers are showing up when searching for "Community
> > >> Servers".
> > >>>>>> If this is "how it's meant to be", then that needs to be changed -
> > >> If
> > >>>> we
> > >>>>>> don't get listed in 'Valve servers' option, then Valve Servers
> > >>>> shouldn't
> > >>>>>> get listed for "Community Servers".
> > >>>>>>
> > >>>>>> All other filters are 'default'.
> > >>>>>>
> > >>>>>> _______________________________________________
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> > >>> archives,
> > >>>>>> please visit:
> > >>>>>>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >>>>>>
> > >>>>> _______________________________________________
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> > >> archives,
> > >>>>> please visit:
> > >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >>>>>
> > >>>> _______________________________________________
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> archives,
> > >>>> please visit:
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> > >>>>
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> > >>> please visit:
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> > >>>
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> > >> please visit:
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> > >>
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> >
> >
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