I've always noticed that during the holidays/summer you have more players,
and at  the end of the year to and the start of the year its still low.
After that it goes up again.


2014-02-25 3:24 GMT+01:00 Weasels Lair <[email protected]>:

> Actually, if you plot that over the last 12 months, and throw some other
> games in for comparison ... it doesn't look related at all.  Looks like
> game-play for most of the games goes up/down about the same percent at
> about the same time.
>
>
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440q240q10q730&from=1361692800000&to=1393228800000
>
> TF2 just seems to swing more wildly.
>
>
>
> On Mon, Feb 24, 2014 at 2:42 PM, Robert Paulson <[email protected]
> >wrote:
>
> > TF2 player counts have stagnated and even dropped a bit since January 23.
> >
> >
> >
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=1388563200000&to=End+Time
> >
> > To Fletcher and any other Valve employee responsible for this change:
> This
> > change will harm TF2 popularity in the long run. Please don't put this on
> > the back burner because it is destroying player-bases that took years to
> > build. It takes a long time for a server to reach critical mass.
> >
> > There are very few people using quickpick or changing quickplay options.
> We
> > know this because quickplay connects remained at 7%, down from 30% before
> > these changes. Since there is no communication what the exact motivations
> > were to remove community servers from quickplay, here are some general
> > solutions.
> >
> > - The play now option button should be labeled. The cancel button could
> be
> > moved to the top right and changed to X.
> > - After 4 hours of play, automatically check community servers.
> > - After 4 hours of play, switch the play multiplayer button with the
> > servers button.
> >
> >
> >
> >
> > On Wed, Feb 19, 2014 at 12:06 PM, Abdulrahman Abdulkawi <
> > [email protected]> wrote:
> >
> > > I doubt they will change the default option (since they can't guarantee
> > > the server they are sent to, follows quickplay rules).
> > >
> > > @Fletcher Dunn - can you not make a compromise that would work for both
> > > of us? I think having a notification/box pop up upon opening the
> > quickplay
> > > after having play X hours with default filters set - to alert the user
> if
> > > they wish to expand their search filter to find community servers as
> well
> > > as valve servers (with an easy yes/no button).
> > >
> > > Sent from Blackberry.
> > > From: ics
> > > Sent: Wednesday, 19 February 2014 19:44
> > > To: Half-Life dedicated Linux server mailing list
> > > Reply To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] [hlds] Valve Only Servers in Community
> Servers
> > >
> > >
> > > Valve did nice job of alienating players from community servers. 2/4 of
> > > the 24 slot servers i run are now dead in the water.
> > >
> > > -ics
> > >
> > > Erik-jan Riemers kirjoitti:
> > > > Mine already died, only custom servers are still doing fine.
> Everything
> > > but
> > > > stock.. after +- 6 years of having a successful stock server it has
> now
> > > > died completely.
> > > >
> > > >
> > > > 2014-02-19 17:39 GMT+01:00 Invalid Protocol <
> > > > [email protected]>:
> > > >
> > > >> Very few players use the server browser or change the default
> settings
> > > when
> > > >> looking for playing a classic game (not prop-hunt, saxon, custom
> maps
> > > >> etc...). Now Quickplay sends almost all players to Valve servers. I
> > > doubt
> > > >> that many community servers running classic maps / gameplay will
> > > survive.
> > > >>
> > > >>
> > > >> On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson <
> > [email protected]
> > > >>> wrote:
> > > >>> This isn't really a big deal.
> > > >>>
> > > >>> As I predicted, just about no one uses quickpick. Only 5% of our
> > > players
> > > >>> now are from quickplay and 1% use quickpick. I am sure everyone
> here
> > > >> using
> > > >>> Doctor McKay's plugin can confirm this.
> > > >>>
> > > >>> Being the default for play now is too much of an advantage and
> > there's
> > > >> not
> > > >>> enough being done to put community servers on an even playing field
> > > with
> > > >>> official servers.
> > > >>>
> > > >>>
> > > >>> On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay <
> [email protected]
> > >
> > > >>> wrote:
> > > >>>
> > > >>>> If any other option has "Don't care" chosen, the "Gameserver Host"
> > > >> option
> > > >>>> will be interpreted as "Don't care". I've already informed Valve
> and
> > > >> they
> > > >>>> are aware of this.
> > > >>>>
> > > >>>>
> > > >>>> Dr. McKay
> > > >>>> www.doctormckay.com
> > > >>>>
> > > >>>>
> > > >>>> On Sun, Feb 16, 2014 at 4:12 AM, Paul <[email protected]> wrote:
> > > >>>>
> > > >>>>> I agree, othrewise that kind of makes the whole idea unfair to
> > > >>>> communities
> > > >>>>> and players if that's how they intended it to be (when opting to
> go
> > > >> to
> > > >>> a
> > > >>>>> community server).
> > > >>>>>
> > > >>>>>
> > > >>>>> On 15 February 2014 19:06, Abdulrahman Abdulkawi <
> > > >> [email protected]
> > > >>>>>> wrote:
> > > >>>>>> Valve servers are showing up when searching for "Community
> > > >> Servers".
> > > >>>>>> If this is "how it's meant to be", then that needs to be
> changed -
> > > >> If
> > > >>>> we
> > > >>>>>> don't get listed in 'Valve servers' option, then Valve Servers
> > > >>>> shouldn't
> > > >>>>>> get listed for "Community Servers".
> > > >>>>>>
> > > >>>>>> All other filters are 'default'.
> > > >>>>>>
> > > >>>>>> _______________________________________________
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> > > >>> archives,
> > > >>>>>> please visit:
> > > >>>>>>
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> > > >>>>>>
> > > >>>>> _______________________________________________
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> > > >> archives,
> > > >>>>> please visit:
> > > >>>>>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >>>>>
> > > >>>> _______________________________________________
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> > archives,
> > > >>>> please visit:
> > > >>>>
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> > > >>>>
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> > > >>>
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> > > >>
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> > >
> > >
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> > > please visit:
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> > >
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> >
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