Yeah, but it means it doesn't support 24 players. Just around 22 or so.

If we could push it a bit futher, maybe with some optimization and tweaks,
it could meet our expectations.


_pilger


On 14 March 2014 21:01, Kevin <[email protected]> wrote:

> Depending on the type of virtualization I am not surprised. If you are
> seeing 100% CPU I would not push it any further. Sourcemod doesn't take
> much CPU and shouldn't impact performance.
>
>
> On 3/14/2014 7:51 PM, pilger wrote:
>
>> Tried to run the vanilla server today and we get quite a lot fps drops
>> when
>> it gets to 23~24 players. Completely vanilla.
>>
>> The top shows 100% of the processor being used at that situation. RAM
>> stays
>> still at around 520 Mb. Bandwidth seems ok as well, reaching 3.something
>> Mbits/s.
>>
>> Is that correct? Could we push it a little further? We were expecting to
>> get at least 24 players stable with replays and sourcemod.
>>
>>
>> _pilger
>>
>>
>> On 14 March 2014 13:42, pilger <[email protected]> wrote:
>>
>>  Have you been restarting those lately!? Or are they running non-stop for
>>> days?
>>>
>>> We're not getting such high reads on ours. Never did.
>>>
>>>
>>> _pilger
>>>
>>>
>>> On 14 March 2014 13:32, Marco Padovan <[email protected]> wrote:
>>>
>>>  My 0 reference was exactly targeted to the RAM...
>>>>
>>>> Look at the second TF2 instance in this screenshot... I just took it by
>>>> logging into one of our randome machines... no way you can fit a tf2
>>>> server
>>>> (that too has just sourcemod) into a 1gb VPS...
>>>>
>>>> http://i.imgur.com/i2rOl5e.png
>>>>
>>>>
>>>> On Fri, Mar 14, 2014 at 5:20 PM, pilger <[email protected]> wrote:
>>>>
>>>>  Yes virtualized. I'm aware it isn't the best choice but it's all I have
>>>>> avaliable right now. So if you have a problem with running virtualized
>>>>> servers, you could simply ignore the thread and spare the "0 players"
>>>>> answers.
>>>>>
>>>>> RAM doesn't appear to be a problem at all, since I ran some tests and
>>>>> it
>>>>> was never too high. I'm believing the CPU would be the chokepoint,
>>>>>
>>>> since I
>>>>
>>>>> was actually aiming to get a single server with the most slots I could
>>>>>
>>>> get
>>>>
>>>>> rather than a couple of small ones. The game would be TF2, by the way.
>>>>>
>>>>> The server itself doesn't have many custom content apart from sourcemod
>>>>> plugins and the fastdownload server is set elsewhere.
>>>>>
>>>>> Is there a, somewhat, direct relation between player slots and CPU
>>>>> processing in terms of Mhz?
>>>>>
>>>>>
>>>>> _pilger
>>>>>
>>>>>
>>>>> On 14 March 2014 12:39, voice <[email protected]> wrote:
>>>>>
>>>>>  Looking at my TF2 server, with sourcemod running, I've got 581MB of
>>>>>>
>>>>> RAM
>>>>
>>>>> used when busy and an average of 22% CPU usage and a max spike of 61%.
>>>>>>
>>>>>>
>>>>>> On Fri, Mar 14, 2014 at 10:34 AM, Kevin <[email protected]>
>>>>>>
>>>>> wrote:
>>>>
>>>>> Depending on the game, he could easily get 2-3 servers out of just
>>>>>>>
>>>>>> 1GB
>>>>
>>>>> on
>>>>>
>>>>>> linux. CS:S peaks at ~300MB for me, where TF2 can go up to 500+.
>>>>>>>
>>>>>>> 4Mb/s of bandwidth will be the limiting factor here, I re-read and
>>>>>>>
>>>>>> 4Mb/s
>>>>>
>>>>>> will only get you 1 ~20 slot server if it isn't deathmatch.
>>>>>>>
>>>>>>>
>>>>>>> On 3/14/2014 11:28 AM, Marco Padovan wrote:
>>>>>>>
>>>>>>>  sounds like a virtual machine.
>>>>>>>>
>>>>>>>> My guess is 0 players with just 1gb of ram
>>>>>>>>
>>>>>>>>
>>>>>>>> On Fri, Mar 14, 2014 at 4:01 PM, pilger <[email protected]>
>>>>>>>>
>>>>>>> wrote:
>>>>
>>>>>    Hey guys,
>>>>>>>>
>>>>>>>>>
>>>>>>>>> I need some guidance to see what can I get from a server like this
>>>>>>>>>
>>>>>>>> one:
>>>>>
>>>>>>  vendor_id       : GenuineIntel
>>>>>>>>>
>>>>>>>>>  cpu family      : 6
>>>>>>>>>> model           : 15
>>>>>>>>>> model name      : Intel(R) Xeon(R) CPU           E5645  @ 2.40GHz
>>>>>>>>>> stepping        : 1
>>>>>>>>>> cpu MHz         : 2400.085
>>>>>>>>>> cache size      : 12288 KB
>>>>>>>>>>
>>>>>>>>>>   That's just one of the two cores it has, of course. It also has
>>>>>>>>>>
>>>>>>>>> 1GB
>>>>
>>>>>  Ram and
>>>>>>>>> 4Mbits/s Bandwidth. Running CentOS 6.4.
>>>>>>>>>
>>>>>>>>> Can anyone give a hand!?
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> _pilger
>>>>>>>>> _______________________________________________
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>>>>>>>>>
>>>>>>>> archives,
>>>>>
>>>>>>  please visit:
>>>>>>>>>
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>>>> hlds_linux
>>>>
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>>>>>>>>
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>>>>
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