I'm making a level where there's a designated room where my dead players will spawn . It's basically a shooting range. My question is, is it possible to make the sounds that originate in this room not be heard from the other players? Is there an entity that I can use to make this room sound proof? Alternatively, I can just place the room really far away from the main level... but won't that be inefficient? (ie. create a larger map than necessary)
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