But seriously...
I know this is a long shot (haven't seen the video), but maybe due to
HDR it's auto-exposure compensating for the brightness of the
flashlight?

Nevermind what a stupid suggestion :\

On Wednesday, March 3, 2010, Saul Rennison <saul.renni...@gmail.com> wrote:
> Stumped*
>
> On Wednesday, March 3, 2010, Tobias Kammersgaard
> <tobias.kammersga...@gmail.com> wrote:
>> Hey there!
>>
>> I've been messing around with this problem for a while now, and come to the
>> conclussion that I simply can't find a proper solution!
>>
>> Whenever I turn on my flashlight (with dynamic shadows) the skybox kinda
>> disappears. I don't have any leaks in the map, it only happens when HDR is
>> enabled and the water in the map is visible.
>> I'm only using stock material (skybox is sky_borealis01) and the water
>> material is nature/water_canals03). If I remove $ignorez 1 from the skybox's
>> VMT files it doesn't happen, but that's not really an ideal fix. I've got a
>> different map with the same settings (skybox, water and light_env) which
>> doesn't have the bug.
>>
>> You can see a video of the bug right here (notice at 0:15 part of the water
>> is visible in the right low corner)
>> http://www.youtube.com/watch?v=JYjxJWGoMfM (please ignore the music)
>>
>> Anyone got any suggestions? I'm stomped.
>> I really hope someone here can help me, this is the only thing keep us from
>> releasing our patch!
>>
>> - ScarT
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>>
>
> --
>
> Thanks,
>  - Saul.
>

-- 

Thanks,
 - Saul.

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