D. Beynon wrote:

> The following page contains a variety of settings with local and
> global operators:
> 
> http://www.spectral3d.co.uk/misc/lamp.html

The last image on the page has potential: If I enhance local contrast by 
high radius unsharp mask I get a result almost like from enfuse - only 
the lamp interior has a slight magenta cast. And this is exactly the 
problem of many HDR tonemappers - they invent colors which are not there 
in the source images.

-- 
Erik Krause
http://www.erik-krause.de

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