Krzysztof Foltman wrote:
> Gabriel M. Beddingfield wrote:
> 
>> BUT... on the TR808 kit (where we just fixed the clicking noise) -- this
>> patch makes it very easy to bring the clicking noise back when editing
>> the instrument.  :-)
> 
> I don't fully understand. Do you mean that with 100k it's too easy to
> make the release stage too short (which causes clicking?) It will be
> even shorter if you decrease the max time from 100k to 50k :)

Yes.  This is what I mean.  If you set the knob to 0, you git a click (which is 
expected).  If you set the knob to "a little bit of red showing," you still get 
a click... which I don't think is expected.

But, you're right... 50k should have made it worse.  But... it seemed to get 
better for me.  Did I fool myself?

> Or maybe clamping release at "safe" time like 30msec would be a good
> enough "low-tech" solution for 0.9.4?

Hmmm... I think the users will sometimes want a 0-time release.

> Some extra food for thought: the whole concept of "max envelope time (in
> second) is dependent on sample's original sample rate" may case problems
> in certain situations. Open hats and cymbals are sampled at 44.1k+, so
> max decay time is short. Kicks and snares may be sampled at lower rates,
> and yet they get twice the max decay time.

Agreed.  I intend to address these sorts of issues in the new transport. 
Another example.... "humanize" time is locked at 2000 frames.  Should be in 
msecs.

Peace,
Gabriel

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