Terorisnya banyak duit yah. Ps4 kan mahal banget. Blom lagi gamenya kudu
ori.
On Nov 16, 2015 9:17 PM, "Arya Mada" <[email protected]> wrote:

> chat di game ya utk diskusi rencana bombing.... never think of that before
> 😷😷😷
>
> Sent from Hisense Pureshot
> On Nov 16, 2015 4:56 PM, "Alvin Tedjasukmana" <
> [email protected]> wrote:
>
>> How Paris ISIS Terrorists May Have Used PlayStation 4 To Discuss And Plan
>> Attacks
>>
>> [image: psn arabic]
>>
>> Following Friday night’s terrorist attacks in Paris
>> <http://www.forbes.com/sites/matthewherper/2015/11/13/terror-attacks-hit-paris/>
>>  which
>> killed at least 127 people and left more than 300 injured, authorities are
>> discovering just how the massacre was planned. And it may involve the most
>> popular gaming console in the world, Sony
>> <http://www.forbes.com/companies/sony> ’s PlayStation 4.
>>
>> The hunt for those responsible (eight terrorists were killed Saturday
>> night, but accomplices may still be at large) led to a number of raids in
>> nearby Brussels. Evidence reportedly turned up included at least one
>> PlayStation 4 console.
>>
>> Belgian federal home affairs minister Jan Jambon said outright
>> <http://www.xpats.com/brussels-weakest-link-europes-fight-against-terrorism>
>> that the PS4 is used by ISIS agents to communicate, and was selected due to
>> the fact that it’s notoriously hard to monitor. “PlayStation 4 is even more
>> difficult to keep track of than WhatsApp,” he said.
>>
>> When the new generation of consoles launched, there were concerns that
>> they would be *too* light on privacy, with peripherals like Microsoft
>> <http://www.forbes.com/companies/microsoft> MSFT -1.92%
>> <http://www.forbes.com/companies/microsoft>’s Kinect and PlayStation’s
>> Camera possibly having the ability to spy on users if say, the government
>> wanted a window into your living room.
>>
>> While the idea is certainly Orwellian, it’s the non-peripheral based
>> communication on consoles which may provide terrorists a channel
>> to effectively converse with one another. The comparatively low-tech system
>> may offer a more secure means of communication than even encrypted phone
>> calls, texts and email.
>> Recommended by Forbes
>>
>> While it remains unclear whether the Paris ISIS terrorists employed PS4
>> to communicate, there are a few options, from sending messages through the
>> PlayStation Network (PSN) online gaming service and voice-chatting to even
>> communicating through a specific game. Documents leaked by Edward Snowden
>> in 2013 revealed that the NSA and CIA actually embedded themselves
>> <http://www.propublica.org/article/world-of-spycraft-intelligence-agencies-spied-in-online-games>
>> in games like *World of Warcraft* to infiltrate virtual terrorist
>> meet-ups.
>>
>> [image: world of warcraft2]
>>
>> With PlayStation 4, it seems likely that simple voice communication could
>> have worked just fine. It’s still difficult
>> <http://arstechnica.com/tech-policy/2012/01/searches-and-xbox-live-stakeouts-how-cops-investigate-consoles/>
>> for investigators to monitor IP-based voice systems compared to say, a
>> simple cellphone. In 2010, the FBI pushed for access to all manner of
>> Internet communications, including gaming chat systems. The FCC did not
>> grant the FBI access to peer-to-peer communications, but the government
>> agency did build its own rigs to record their communications in pursuit of
>>  criminals in organized chats, like a pedophile trying to lure kids
>> via Xbox Live. Most consoles today come equipped with such capabilities, as
>> nearly anything you do on your unit can be recorded if you want, in this
>> age of YouTube and livestreaming.
>>
>> *See also: Attacks In Paris Highlight The Worst And Best Of Social Media
>> <http://www.forbes.com/sites/federicoguerrini/2015/11/14/attacks-in-paris-highlight-the-worst-and-best-of-social-media/>*
>>
>> The point is that terrorists could simply be in a PSN party together and
>> chatting away mostly free from the fear that anyone is listening because of
>> the difficulty and infrequency of governments eavesdropping on those forms
>> of communication. It remains unclear just how much access the government
>> has gotten to places like PSN and Xbox Live in the past few years, but
>> whatever it is, it’s likely still short of its ability to track more
>> traditional forms of communication, such as cellphones and computers.
>>
>> By last count, PSN alone had around 110 million users, 65 million of them
>> active, making this no small pool of people. While government agencies can
>> often build profiles of suspected terrorists based on their Internet or
>> communication history, it’s much harder to profile someone based on console
>> usage, if that data is even accessible. Few users would visit extremist’s
>> sites in the PSN Web browser for instance or brag about future attacks in a
>> public game lobby. There is no collection of games that really should raise
>> “suspicion” about possible terrorist ties in an era where terrorism-filled 
>> *Call
>> of Duty* titles are the best-selling games of the year, every year. How
>> do you “profile” a gamer when information is not easy to access, and
>> probably will tell you nothing even if you *could* get your hands on it?
>>
>> [image: ps4 headset]
>>
>> The scary part of all this is that there are probably still a number of
>> ways that terrorists could send messages to each other without speaking a
>> word, if they really wanted to. An ISIS agent could spell out an attack
>> plan in *Super Mario Maker*’s coins and share it privately with a
>> friend, or two *Call of Duty* players could write messages to each other
>> on a wall in a disappearing spray of bullets. It may sound ridiculous, but
>> there are many in-game ways of non-verbal communication that would almost
>> be impossible to track. To do so would require an FBI or NSA agent somehow
>> tapping *all* the activity on an entire console, not just voice and text
>> chat, and that should not even be technically possible at this point.
>>
>> While the makers of burner phones were once criticized for making it
>> easier for criminals to communicate, it seems unlikely Microsoft and Sony
>> will face the same scrutiny (not that they should). And yet, they may be
>> inclined to start providing easier ways for governments to monitor specific
>> accounts or consoles than what’s readily available now. Because as it is,
>> the most popular gaming devices also happen to be the most effective at
>> connecting not just the world’s friends, but the world’s enemies as well.
>>
>>
>> Sumber:
>>
>>
>> http://www.forbes.com/sites/insertcoin/2015/11/14/why-the-paris-isis-terrorists-used-ps4-to-plan-attacks/
>>
>> Kalau memang beneran, ngeri juga nih....
>>
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