Quoting Ville Syrjala (2018-06-08 20:28:35)
> From: Ville Syrjälä <[email protected]>
> 
> On SKL+ the dst colorkey is enabled on the primary plane instead of the
> sprite plane. That means the restriction of scaling vs. keying doesn't
> actually apply here as we never scale the primary. So let's remove
> the requirement of having XV_ALWAYS_ON_TOP enabled to get hw scaling.
> 
> Signed-off-by: Ville Syrjälä <[email protected]>

Ok :) Pushed,
-Chris
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