Quoting Mika Kuoppala (2020-04-21 15:29:32) > We use different workarounds for render engine than > for other engines. Split the selftest according to these > types so that we get error rates per workaround. > > Signed-off-by: Mika Kuoppala <[email protected]>
~o~ If you think it's useful, Reviewed-by: Chris Wilson <[email protected]> -Chris _______________________________________________ Intel-gfx mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/intel-gfx
