Well, Blizzard also has taken note, the gma 950 are no longer sold, except
in netbooks, and that isn't an ideal gaming market.
However, SM4.0 cards, such as the x3100-x4500 and SM4.1 such as the ATI 3410
cards are moving in, and fast.

Off topic, there is a good reason why sm3.0/4.0 games typically don't
work... sm3.0 has unified shaders, meaning pixel, vertex, and *geometry* are
integrated into one. Geometry being the new one. Unless if the game engine
has an old directx 8/9 rendering path, it just will not work.

Back on topic, it's a little far fetched that Blizzard would develop a next
generation game with the gma 950 in mind. There is a reason why hardware is
faster then software emulation. I think it's pretty lucky Halo works on my
pc, but then, the origional xbox's gfx card was basically a beefed up gma
950 (4pixel, no vertex?)... which leads to... why doesn't Halo 2 work!!?

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