I was sure that they both used 2.5, cause the first one allowed shaders to
be downgraded to sm2.0

THEfog

On 03/03/2010 10:41 AM, "Espionage724" <[email protected]> wrote:

Wait, I thought bioshock and bioshock both used unreal engine 2.5? So
i read anyway...


On Tue, Mar 2, 2010 at 4:23 PM, gma3100 <[email protected]> wrote:
> shouldnt a sequel to a game have ...
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