I was sure that they both used 2.5, cause the first one allowed shaders to be downgraded to sm2.0
THEfog On 03/03/2010 10:41 AM, "Espionage724" <[email protected]> wrote: Wait, I thought bioshock and bioshock both used unreal engine 2.5? So i read anyway... On Tue, Mar 2, 2010 at 4:23 PM, gma3100 <[email protected]> wrote: > shouldnt a sequel to a game have ... -- Espionage724 Has A Signature... -- INTEL 9xx SOLDIERS SANS FRONTIERS -- INTEL 9xx SOLDIERS SANS FRONTIERS
