hmm idk what the console command was called then exactly. Then again
its not really worth it, it basically outlines EVERYTHING with blue
tick-lines (but arms and weapons are actually drawn then).

On Thu, Mar 4, 2010 at 10:45 AM, TanCH <[email protected]> wrote:
> juat tested l4d2 demo, without addgame.reg - lag + graphic
> abnormalities, with addgame.reg - less lag but oso graphic
> abnormalities =="
>
> On Mar 4, 9:05 pm, Gerard <[email protected]> wrote:
>> Any suggestion to get this running would help. anybody else have these
>> games running?
>>
>> On Mar 4, 9:03 pm, Gerard <[email protected]> wrote:
>>
>> > hmm, all I get is noclip_fixup and notarget. This is the L4D2 console,
>> > right? anyway, what options do you use to launch it?
>>
>> > On Mar 4, 8:48 pm, Espionage724 <[email protected]> wrote:
>>
>> > > hmm, try typing letters one at a time and see if u see some command
>> > > named normal or normals, after u type norm it should drop down and
>> > > fill it out for u, and alls u need to do after that is add 1
>>
>> > > On Thu, Mar 4, 2010 at 6:30 AM, Gerard <[email protected]> wrote:
>> > > > If u mean the L4D2 console, It says uknown command.
>>
>> > > > On Mar 4, 8:22 pm, Espionage724 <[email protected]> wrote:
>> > > >> If you use the addgame.reg fix it causes more graphic abnormalities
>> > > >> (which can be "fixed" by going into console and typing normals_1)
>>
>> > > >> On Thu, Mar 4, 2010 at 6:13 AM, Gerard <[email protected]> 
>> > > >> wrote:
>> > > >> > BTW, I'm on a GMA 950,C2D 21. GHz, 2 GB ram.without the addgame 
>> > > >> > tweak
>> > > >> > all the characters are invisible, and triangles tear across the 
>> > > >> > screen
>> > > >> > making it unplayable.
>> > > >> > Thanks.
>>
>> > > >> > On Mar 4, 8:09 pm, Gerard <[email protected]> wrote:
>> > > >> >> I got left 4 dead 1 & 2 to run using the windows vista/7 V1.1 
>> > > >> >> drivers
>> > > >> >> and i used the addgame.reg to make the shaders work properly, but i
>> > > >> >> upgraded to the alpha drivers and the addgame tweak no longer 
>> > > >> >> works.
>> > > >> >> Is there a fix?
>>
>> > > >> > --
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