Actually My walls in L4D2 are all textured, and I see no brightness bug. Just in L4D there is an occasional glare on the walls. The Alpha drivers are great.
On Mar 5, 8:26 pm, Espionage724 <[email protected]> wrote: > BUt I imagine you have the brightness thing though? > > Also type mat_info and see if your hardware supports Pixel Shaders 2.0b > > > > > > On Fri, Mar 5, 2010 at 5:53 AM, Gerard <[email protected]> wrote: > > I got it to run by going to the registry and deleting the .reg files. > > No graphical oddities and shaders work. Alpha 1 MD, 20-30FPs indoors > > 10-20 outdoors so very playable on L4D1. Gonna try L4D2. This is on a > > white macbook. > > > On Mar 5, 6:21 pm, Espionage724 <[email protected]> wrote: > >> It runs better on CS:S maps (like cs_office) without software vertex. > >> Thats as good as it can get though from my tests.... > > >> On Thu, Mar 4, 2010 at 10:16 PM, THEfog . <[email protected]> wrote: > >> > Yeah i would only get playable FPS when inside (20+) and out side i got > >> > abysmll FPS (5-10FPS) and this is with ALL the tweaks that i could find. > > >> > On Fri, Mar 5, 2010 at 7:15 AM, Namige <[email protected]> wrote: > > >> >> What's your average gps on l4d? When I try run it on gma 950 I get > >> >> 2fps... How you get it to run smooth? > > >> >> Gerard wrote: > >> >> > I got left 4 dead 1 & 2 to run using the windows vista/7 V1.1 drivers > >> >> > and i used the addgame.reg to make the shaders work properly, but i > >> >> > upgraded to the alpha drivers and the addgame tweak no longer works. > >> >> > Is there a fix? > > >> >> -- > >> >> INTEL 9xx SOLDIERS SANS FRONTIERS > > >> > -- > >> > INTEL 9xx SOLDIERS SANS FRONTIERS > > >> -- > >> Espionage724 Has A Signature...- Hide quoted text - > > >> - Show quoted text - > > > -- > > INTEL 9xx SOLDIERS SANS FRONTIERS > > -- > Espionage724 Has A Signature...- Hide quoted text - > > - Show quoted text - -- INTEL 9xx SOLDIERS SANS FRONTIERS
