Actually My walls in L4D2 are all textured, and I see no brightness
bug. Just in L4D there is an occasional glare on the walls. The Alpha
drivers are great.

On Mar 5, 8:26 pm, Espionage724 <[email protected]> wrote:
> BUt I imagine you have the brightness thing though?
>
> Also type mat_info and see if your hardware supports Pixel Shaders 2.0b
>
>
>
>
>
> On Fri, Mar 5, 2010 at 5:53 AM, Gerard <[email protected]> wrote:
> > I got it to run by going to the registry and deleting the .reg files.
> > No graphical oddities and shaders work. Alpha 1 MD, 20-30FPs indoors
> > 10-20 outdoors so very playable on L4D1. Gonna try L4D2. This is on a
> > white macbook.
>
> > On Mar 5, 6:21 pm, Espionage724 <[email protected]> wrote:
> >> It runs better on CS:S maps (like cs_office) without software vertex.
> >> Thats as good as it can get though from my tests....
>
> >> On Thu, Mar 4, 2010 at 10:16 PM, THEfog . <[email protected]> wrote:
> >> > Yeah i would only get playable FPS when inside (20+) and out side i got
> >> > abysmll FPS (5-10FPS) and this is with ALL the tweaks that i could find.
>
> >> > On Fri, Mar 5, 2010 at 7:15 AM, Namige <[email protected]> wrote:
>
> >> >> What's your average gps on l4d? When I try run it on gma 950 I get
> >> >> 2fps... How you get it to run smooth?
>
> >> >> Gerard wrote:
> >> >> > I got left 4 dead 1 & 2 to run using the windows vista/7 V1.1 drivers
> >> >> > and i used the addgame.reg to make the shaders work properly, but i
> >> >> > upgraded to the alpha drivers and the addgame tweak no longer works.
> >> >> > Is there a fix?
>
> >> >> --
> >> >> INTEL 9xx SOLDIERS SANS FRONTIERS
>
> >> > --
> >> > INTEL 9xx SOLDIERS SANS FRONTIERS
>
> >> --
> >> Espionage724 Has A Signature...- Hide quoted text -
>
> >> - Show quoted text -
>
> > --
> > INTEL 9xx SOLDIERS SANS FRONTIERS
>
> --
> Espionage724 Has A Signature...- Hide quoted text -
>
> - Show quoted text -

-- 
INTEL 9xx SOLDIERS SANS FRONTIERS

Reply via email to