BUt I imagine you have the brightness thing though?

Also type mat_info and see if your hardware supports Pixel Shaders 2.0b

On Fri, Mar 5, 2010 at 5:53 AM, Gerard <[email protected]> wrote:
> I got it to run by going to the registry and deleting the .reg files.
> No graphical oddities and shaders work. Alpha 1 MD, 20-30FPs indoors
> 10-20 outdoors so very playable on L4D1. Gonna try L4D2. This is on a
> white macbook.
>
> On Mar 5, 6:21 pm, Espionage724 <[email protected]> wrote:
>> It runs better on CS:S maps (like cs_office) without software vertex.
>> Thats as good as it can get though from my tests....
>>
>>
>>
>>
>>
>> On Thu, Mar 4, 2010 at 10:16 PM, THEfog . <[email protected]> wrote:
>> > Yeah i would only get playable FPS when inside (20+) and out side i got
>> > abysmll FPS (5-10FPS) and this is with ALL the tweaks that i could find.
>>
>> > On Fri, Mar 5, 2010 at 7:15 AM, Namige <[email protected]> wrote:
>>
>> >> What's your average gps on l4d? When I try run it on gma 950 I get
>> >> 2fps... How you get it to run smooth?
>>
>> >> Gerard wrote:
>> >> > I got left 4 dead 1 & 2 to run using the windows vista/7 V1.1 drivers
>> >> > and i used the addgame.reg to make the shaders work properly, but i
>> >> > upgraded to the alpha drivers and the addgame tweak no longer works.
>> >> > Is there a fix?
>>
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