Just tried it didn't work. I used the beta sherry drivers. Here is a log file I found for the game:
-------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Intel 945GM Version: 1.4.0 - Build 8.14.10.1930 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 4 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 0 Max draw buffers: 7 Max color render targets: 7 Packed depth-stencil: 0 Texture float: 0 GLSL Version: (null) ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 So any ideas? On Sep 21, 9:10 pm, Gman21463 <[email protected]> wrote: > Just tried the demo without the IGRM it crashes and shows this error: > > Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> > at 001B:00000000 > > Will try it with IGRM now and tell you if it works. > > On Sep 21, 8:55 pm, tribaljet <[email protected]> wrote: > > > > > Ah :) the integrated chipset. > > > On Sep 21, 6:52 pm, Espionage724 <[email protected]> wrote: > > > > 6100 has Shader Model 2.0 I'm pretty sure > > > > On Tue, Sep 21, 2010 at 1:48 PM, tribaljet <[email protected]> wrote: > > > > What do you mean some of geforce 6 only do SM2? SM3 began with 6 > > > > series, and 6200 has SM3. > > > > > On Sep 21, 6:23 pm, Espionage724 <[email protected]> wrote: > > > >> Hmm, those aren't really specific requirements lol, I mean some of the > > > >> GeForce 6 series can do Shader Model 2.0 but some can also do 3.0, but > > > >> since it uses the entire GeForce 6 series, I assume it should work. > > > > >> On Tue, Sep 21, 2010 at 12:15 PM, Gman21463 <[email protected]> > > > >> wrote: > > > >> >http://www.amnesiagame.com/ > > > > >> > Windows Requirements(I use windows) > > > > >> > OS: Windows XP/Vista/7 > > > >> > Processor: 2.0Ghz (info!) > > > >> > Memory: 2048MB > > > >> > Disc Space: 500MB > > > >> > Video Card: Radeon HD/GeForce 6 > > > > >> > Mac Requirements > > > > >> > OS: Mac OS X 10.5 or newer > > > >> > Processor: 2.0Ghz > > > >> > Memory: 2048MB > > > >> > Disc Space: 500MB > > > >> > Video Card: Radeon HD/GeForce 6 > > > > >> > Linux Requirements > > > > >> > Distro: 2010 release (info!) > > > >> > Processor: 2.0Ghz (info!) > > > >> > Memory: 2048MB > > > >> > Disc Space: 500MB > > > >> > Video Card: Radeon HD/GeForce 6 > > > > >> > -- > > > >> > 9xx SOLDIERS SANS FRONTIERS > > > > >> -- > > > >> Acer TravelMate 2480 > > > >> GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz > > > >> HDD: Samsung 120GB 5400RPM SATA > > > > > -- > > > > 9xx SOLDIERS SANS FRONTIERS > > > > -- > > > Acer TravelMate 2480 > > > GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz > > > HDD: Samsung 120GB 5400RPM SATA -- 9xx SOLDIERS SANS FRONTIERS
