After some further research, I found even more shocking news about
this. It seems that values can range from 0 to 5, being 5 disabled
hardware accel, while 0 is actually enabling full hardware accel.
Since I have value 4, it seems I almost have the entire hardware accel
disabled :S

What kind of issues did you have and with which games, NeoDragon?
Because going from minimum accel settings to full does make quite a
difference when it comes to performance.

On Sep 27, 11:45 pm, tribaljet <[email protected]> wrote:
> Well, the thing is that I haven't been able to change hardware accel
> with any gpu vendor, be it intel, nvidia or ati :S It's always
> disabled, with the laughable "your driver does not allow changes to
> settings" message.
>
> Unfortunately, I didn't check with previous driver versions to see if
> the option was there by default, as I also read, like you said, that
> X3100 users don't have that option, as it is set to full accel by
> default.
>
> All 945/965 drivers are WDDM 1.0, and do not allow any changes through
> windows control panel :(
>
> On Sep 27, 11:41 pm, NeoDragon <[email protected]> wrote:
>
> > It hasn't been overlooked at all actually. When I was working on sigma
> > 3.0 , I did research the H.A but nothing was indicating it was doing
> > anything.
>
> > Also , while doing this research, I've found out that some opengl
> > games required me to put the H.A to disabled giving it a bit more
> > power.
>
> > Oh and also, H.A registry key shouldn't be there ( at least for the
> > 965 ) as it is set to Maximum by default ( with latest 1930 drivers ).
> > If you use WDDM drivers tho its gonna be there and you can set it
> > higher/lower in the Graphic properties of windows.
>
> > On Sep 27, 6:10 pm, Rogério Queiroga <[email protected]> wrote:
>
> > > For years that I've known about how changing hardware acceleration was 
> > > meant only for compatibility measures and general system stability. There 
> > > were a few games that also ran better (or even ran at all) when the 
> > > acceleration value was one tick below maximum, which I feel like it's the 
> > > value we currently have, but mainly games compatibility is affected by 
> > > sound acceleration.
>
> > > The value called "Acceleration.Level" is located on the already very 
> > > known addreg path :) both on 
> > > HKEY_LOCAL_MACHINE\SYSTEM\ControlSet001\Control\Class\{4D36E968-E325-11CE-BFC1-08002BE10318}\0000
> > >  and 
> > > HKEY_LOCAL_MACHINE\SYSTEM\ControlSet001\Control\Class\{4D36E968-E325-11CE-BFC1-08002BE10318}\0001
>
> > > One thing concerns me though. If there are 5 values and I have value 4, 
> > > does that mean that value 4 is full accel while 0 being disabled or 4 is 
> > > one step below maximum? But as far as I'm concerned, the info could be 
> > > somewhat reliable, with Acceleration.Level”=dword:00000001 being the 
> > > disabled setting, with 1-5 range.
>
> > > Well, intel igps are known for their lack of brute pixel pushing 
> > > horsepower, but still I see my measly GMA950 running more swiftly than 
> > > many full grown nvidia and ati gpus, which only shows the untapped 
> > > potential of our hardware.
> > > Also, it seems that 1930 driver release is still vista based, though this 
> > > is just a curiosity.
>
> > > > Date: Mon, 27 Sep 2010 14:58:05 -0700
> > > > Subject: [9xxssf] Re: Can this have been overlooked?
> > > > From: [email protected]
> > > > To: [email protected]
>
> > > > there is nothing more specific and exact than registry mode, thats one
> > > > huge finding!!!
>
> > > > could you show me pls the way to get to that reg pls? ill give i try
> > > > the ranges, by default DXDIAG shows the defual value at maximium, but
> > > > thats probably like a legal-safe-stable-office-home-mom uses this
> > > > computer-low performance-underated calsification, perhaps although its
> > > > "at max" there is someway to make it higher, and surely it will
> > > > increase the performance at least 3 or  4 FPS avarage.
>
> > > > --
> > > > 9xx SOLDIERS SANS FRONTIERS
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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