The heapsize fix has been going around for more than a decade, way before source ever existed, and it actually works because developers set a default heapsize so all computers can run the game, but newer computer with more than 512MB of ram can use values of 256 and 384, running smoother with those values.
On Oct 2, 12:24 pm, Kiki <[email protected]> wrote: > ah ok, I see it now... > > it's because I never play any "Source" games so I was confused with > the title thread and what's the thread content talks about -- 9xx SOLDIERS SANS FRONTIERS
