I only played hl2, ep1 and ep2 with nvidias and atis, and obviously they always worked. Since I've read throughout the group that ep1 and ep2 have issues with 945 chipsets due to some changes in orange box, I was just wondering is that memory error is one of them, causing random or not so random crashes.
On Oct 2, 11:38 pm, CpuKnight <[email protected]> wrote: > dun forget team fortress 2 and portal > both ep2 engine > ep1????never had a problem on it except for the occasional memory > error > u know the memory could not be read.with all those numbers refrenced > at something > > On Oct 2, 9:27 am, tribaljet <[email protected]> wrote: > > > My question is, that memory read error is the famous error that makes > > ep1 and ep2 crash on intel hardware? I haven't tried them with the gma > > 950, so I'm not sure what error you're talking about as outside intel > > I never had any memory related error. > > > On Oct 2, 5:26 pm, tribaljet <[email protected]> wrote: > > > > The heapsize fix has been going around for more than a decade, way > > > before source ever existed, and it actually works because developers > > > set a default heapsize so all computers can run the game, but newer > > > computer with more than 512MB of ram can use values of 256 and 384, > > > running smoother with those values. > > > > On Oct 2, 12:24 pm, Kiki <[email protected]> wrote: > > > > > ah ok, I see it now... > > > > > it's because I never play any "Source" games so I was confused with > > > > the title thread and what's the thread content talks about- Hide quoted > > > > text - > > > - Show quoted text - > > -- 9xx SOLDIERS SANS FRONTIERS
