Like lighting, some is static or with limited planes, other is highly
detailed and in real time, the latter being commonplace now.

On Oct 9, 8:15 am, Espionage724 <[email protected]> wrote:
> Well from what I noticed its only on certain games when shadows
> destroy performance, and on other games shadows do nothing to
> performance.
>
> Somebody mentioned the reason for that whenever I asked about it
> though, somethign with deferred rendering I beleive
>
> Things known to cause performance drops in games (graphics wise): AA,
> Dynamic Shadows, HDR Lighting, Shaders, Resolution, Vertical
> Sync/Framerate Limiter
>
> On Sat, Oct 9, 2010 at 3:09 AM, Zentradis <[email protected]> wrote:
> > I'm wondering the reason why this happens, would you mind explaining
> > it to me bros?
> > (obviously talking about GMA)
>
> > --
> > 9xx SOLDIERS SANS FRONTIERS
>
> --
> Acer TravelMate 2480
> GFX: GMA950   CPU: Intel Celeron M 420 @ 1.6Ghz   RAM: 2GB DDR2 333Mhz
>   HDD: Samsung 120GB 5400RPM SATA

-- 
9xx SOLDIERS SANS FRONTIERS

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