Like lighting, some is static or with limited planes, other is highly detailed and in real time, the latter being commonplace now.
On Oct 9, 8:15 am, Espionage724 <[email protected]> wrote: > Well from what I noticed its only on certain games when shadows > destroy performance, and on other games shadows do nothing to > performance. > > Somebody mentioned the reason for that whenever I asked about it > though, somethign with deferred rendering I beleive > > Things known to cause performance drops in games (graphics wise): AA, > Dynamic Shadows, HDR Lighting, Shaders, Resolution, Vertical > Sync/Framerate Limiter > > On Sat, Oct 9, 2010 at 3:09 AM, Zentradis <[email protected]> wrote: > > I'm wondering the reason why this happens, would you mind explaining > > it to me bros? > > (obviously talking about GMA) > > > -- > > 9xx SOLDIERS SANS FRONTIERS > > -- > Acer TravelMate 2480 > GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz > HDD: Samsung 120GB 5400RPM SATA -- 9xx SOLDIERS SANS FRONTIERS
