Huh, will try and post the results, although I doubt it's going to cause much of an upheaval.
On Sun, Nov 21, 2010 at 6:32 PM, AngelicTears <[email protected]> wrote: > good findings here ^^ > > but as for the swiftshader it self, it does not use any hardware resources > of a graphic card..pure software, and that includes Vram..usually it uses > system resource...other than that i do believe this is a good findings since > u experimented well enough with SW...^^ > > > On Sun, Nov 21, 2010 at 7:09 PM, akoj akoz <[email protected]> wrote: > >> I understand it.but changing pixel and vertex shader to 11 version >> will make it to render fast as 21 and 11 mode of sw shares same amount >> of vertex and pixel processing in hitman 4 but in 21 mode of sw it >> tries to emulate more of game shader and pixel due to which game runs >> slowly also try to change thread count to 2 .as my config is very low >> try in yours i am sure that enough video ram and memory will run it >> very smoothly. >> >> On 11/21/10, tribaljet <[email protected]> wrote: >> > No need to shout Abhishek. >> > >> > akoj, I find it hard to run that specific game with your hardware >> > configuration, specially when using a video emulator, and at the fps >> > you mention. Also, lowering shading capabilities must introduce mild >> > to severe glitches. >> > Overall, it's a very commendable effort, though. >> > >> > On 21 Nov, 08:42, Abhishek Indoria <[email protected]> wrote: >> >> WHAT THE HELL is your definition of "FINE"? >> >> >> >> How many FPS? >> >> >> >> On Sun, Nov 21, 2010 at 1:11 PM, akoj akoz <[email protected]> wrote: >> >> > hey friends.after an very long experiment finally i have managed to >> >> > run hitman4 blood money on my pc. >> >> >> >> > my pc configerations >> >> >> >> > Operating System: Windows XP Professional (5.1, Build 2600) Service >> >> > Pack 2 (2600.xpsp_sp2_rtm.040803-2158) >> >> > Language: English (Regional Setting: English) >> >> > System Manufacturer: LG Electronics >> >> > System Model: RD400-5D4A2 >> >> > BIOS: Phoenix TrustedCore(tm) NB Release SP1 1.0 >> >> > Processor: Genuine Intel(R) CPU T2080 @ 1.73GHz (2 CPUs) >> >> > Memory: 502MB RAM >> >> > Page File: 242MB used, 985MB available >> >> > Windows Dir: D:\WINDOWS >> >> > DirectX Version: DirectX 9.0c (4.09.0000.0904) >> >> >> >> > Card name: Mobile Intel(R) 945 Express Chipset Family >> >> > Manufacturer: Intel Corporation >> >> > Chip type: Intel(R) GMA 950 >> >> > Display Memory: 64.0 MB >> >> >> >> > now about the game as you all know that the game is very slow in >> >> > swiftshader but by changing the following settings in swiftshader >> >> > configeration settings file the game runs fine. >> >> > here are settings just copy and paste it >> >> >> >> > [Capabilities] >> >> > PixelShaderVersion=11 >> >> > VertexShaderVersion=11 >> >> > TextureMemory=512 >> >> >> >> > [Caches] >> >> > VertexRoutineCacheSize=1024 >> >> > PixelRoutineCacheSize=1024 >> >> > SetupRoutineCacheSize=1024 >> >> > VertexCacheSize=64 >> >> >> >> > [Quality] >> >> > TextureSampleQuality=1 >> >> > MipmapQuality=0 >> >> > PerspectiveQuality=2 >> >> > TranscendentalPrecision=2 >> >> >> >> > [Processor] >> >> > ThreadCount=2 >> >> > EnableSSE2=1 >> >> > EnableSSE3=1 >> >> > EnableSSSE3=1 >> >> >> >> > [Testing] >> >> > DisableServer=0 >> >> > KeepSystemCursor=1 >> >> > ForceWindowed=1 >> >> > DisableTexturing=0 >> >> > ComplementaryDepthBuffer=0 >> >> > QuadLayoutDepthBuffer=0 >> >> > PostBlendSRGB=0 >> >> >> >> > pixel and vertex shader version in default settings is 21 but if >> >> > changed to 11 game runs fine without no glitches.i will be uploading >> a >> >> > video of it running shortly in you tube.byeeeeeee >> >> >> >> > -- >> >> > 9xx SOLDIERS SANS FRONTIERS >> >> >> >> >> > >> > -- >> > 9xx SOLDIERS SANS FRONTIERS >> > >> >> -- >> 9xx SOLDIERS SANS FRONTIERS >> > > > > -- > Laptop: > Acer Aspire > Core Duo T2300E @ 1.67GHz > Intel GMA 950 IGP > Intel 945 Chipset > 1GB RAM (512MB*2) Dual Channel DDR2 > 80GB standard PATA HDD > Win7 Ultimate 32bit / Ubuntu 10.04 > > -- > 9xx SOLDIERS SANS FRONTIERS > -- 9xx SOLDIERS SANS FRONTIERS
