Looking around the 9xx scene, including Youtube, I'm seeing one thing
that is bothering me greatly. Anything that runs is being listed as
"works". 12fps is "playable". Can we get some sort of standard for
compatibility lists and such? Some examples:

My laptop's a 1.66ghz C2D. I'm using an Intel 965/X3100 with Alpha 2,
I believe. I have 2gb RAM and am running Windows 7

Dead Rising 2: Not playable. Not, in any way, playable. Will run at
2fps on a beefy machine with an Intel 965. Don't even waste your time.
I've seen this game listed as WORKING by people and that needs to stop
(didn't actually test myself).

Dead Space 2: Works. 8-12 FPS on my machine with 640x480, tweaking and
Alpha.

Far Cry: Playable. Good example of a playable game: It'll run at a
nice smooth framerate at low settings, and is pushable to medium. I'm
about halfway through the game and running on 800x600 at Medium, and
it looks absolutely great. There's a room I'm in now with 20+ light
sources that I'm going to end up dropping to Low again on, though.

Unreal Tournament 2000: Perfect. Runs at max framerate. No issues at
all. Will not stutter or lag. You should probably use the DirectX 9
renderer you can google for, not the internal 7 or the 10/11 plugins
floating around.

Now, there are other games that I have the feeling should.. kind of be
in a special category.

You've seen the videos.

GTA4 X3100 30FPS L@@K! and you click, and it looks worse than GTA3
did. They've dialed it down to 320x240, disabled pedestrians, disabled
the sky, and tweaked it so heavily there's barely a game there. But it
is a game, and it is playable. I just wouldn't want to wish it on
anyone.

-- 
9xx SOLDIERS SANS FRONTIERS

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