Heres my views on the matter: Unplayable: 0-15FPS and below 640x480 resolution and requires swiftshader Playable: 20FPS+ and at least 640x480 resolution Works: You can get to main menu and in-game, beat the game with no errors/crashes, and fits under the "Playable" catagory.
On Mon, Mar 21, 2011 at 3:00 PM, tribaljet <[email protected]> wrote: > Ok, this is a case where you would have done a huge favor to yourself > by being quiet and not saying that HUGE IT error. There are display > modes other than VGA. Every display adapter can output any resolution, > while limitations only occur on driver level. > > GTA4 is a very bad console port, performing poorly on quite powerful > hardware. > > Is there any game that runs at more than 15fps when going through > Swiftshader? > > And you should state that those game state descriptions are your > personal opinions. > > On 21 Mar, 18:53, Murder132 <[email protected]> wrote: > > Thats why only Intel cards support lower resoultion than 640x480. In > > 320x240 both on GTA 4 and Gothic 3, game is unplayable, because text > > is unreadable and Swiftshader logo is extreme big. > > > > Unplayable games is games there crashed or have serious issues (even > > Swiftshader logo is sometimes big issue). > > Runable games is games than work, but is too slow for normal playing, > > have graphical glitches, or have awesome short draw distance (Oblivion > > on minimum settings). > > Playable/Accetable game is game than fully works, but have sometimes > > low FPS. > > Smooth game is game than works without glitches or lags > > > > Unplayable games is most games played with Swiftshader on Intel Atom > > CPU, fps struggles betwen 0-2:-) > > Runable games is games, than works around 3-10 fps > > Borderline games is around 10-15 fps, less is not very enyoable > > Playable game is around 15-25 fps > > Smooth game is game than works with 25+ fps > > -- > 9xx SOLDIERS SANS FRONTIERS > -- 9xx SOLDIERS SANS FRONTIERS
