Heres my views on the matter:

Unplayable: 0-15FPS and below 640x480 resolution and requires swiftshader
Playable: 20FPS+ and at least 640x480 resolution
Works: You can get to main menu and in-game, beat the game with no
errors/crashes, and fits under the "Playable" catagory.

On Mon, Mar 21, 2011 at 3:00 PM, tribaljet <[email protected]> wrote:

> Ok, this is a case where you would have done a huge favor to yourself
> by being quiet and not saying that HUGE IT error. There are display
> modes other than VGA. Every display adapter can output any resolution,
> while limitations only occur on driver level.
>
> GTA4 is a very bad console port, performing poorly on quite powerful
> hardware.
>
> Is there any game that runs at more than 15fps when going through
> Swiftshader?
>
> And you should state that those game state descriptions are your
> personal opinions.
>
> On 21 Mar, 18:53, Murder132 <[email protected]> wrote:
> > Thats why only Intel cards support lower resoultion than 640x480. In
> > 320x240 both on GTA 4 and Gothic 3, game is unplayable, because text
> > is unreadable and Swiftshader logo is extreme big.
> >
> > Unplayable games is games there crashed or have serious issues (even
> > Swiftshader logo is sometimes big issue).
> > Runable games is games than work, but is too slow for normal playing,
> > have graphical glitches, or have awesome short draw distance (Oblivion
> > on minimum settings).
> > Playable/Accetable game is game than fully works, but have sometimes
> > low FPS.
> > Smooth game is game than works without glitches or lags
> >
> > Unplayable games is most games played with Swiftshader on Intel Atom
> > CPU, fps struggles betwen 0-2:-)
> > Runable games is games, than works around 3-10 fps
> > Borderline games is around 10-15 fps, less is not very enyoable
> > Playable game is around 15-25 fps
> > Smooth game is game than works with 25+ fps
>
> --
> 9xx SOLDIERS SANS FRONTIERS
>

-- 
9xx SOLDIERS SANS FRONTIERS

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