Are you really going to have trouble with a game at 30fps? Seriously? 30fps is completely playable in anything but, say, Quake 3/Painkiller, as their engines actually reward going faster than 60fps. Getting a game to 30fps should be the baseline for it running "well".
On Mar 21, 6:49 pm, lolattheotherguy <[email protected]> wrote: > we shouldnt categorize games like that coz its all about opinions. > Numbers speak for themselves. You name the game, describe your system, > your settings, and your results in fps. this is what i think. > if you really want to make categories its still not that easy coz for > an rts game 20-30 fps might be enough to joke around (will suck in > competitive multiplayer) but for an fps or 3rd person game it will > suck. > > On Mar 21, 8:14 pm, Espionage724 <[email protected]> wrote: > > > Heres my views on the matter: > > > Unplayable: 0-15FPS and below 640x480 resolution and requires swiftshader > > Playable: 20FPS+ and at least 640x480 resolution > > Works: You can get to main menu and in-game, beat the game with no > > errors/crashes, and fits under the "Playable" catagory. > > > On Mon, Mar 21, 2011 at 3:00 PM, tribaljet <[email protected]> wrote: > > > Ok, this is a case where you would have done a huge favor to yourself > > > by being quiet and not saying that HUGE IT error. There are display > > > modes other than VGA. Every display adapter can output any resolution, > > > while limitations only occur on driver level. > > > > GTA4 is a very bad console port, performing poorly on quite powerful > > > hardware. > > > > Is there any game that runs at more than 15fps when going through > > > Swiftshader? > > > > And you should state that those game state descriptions are your > > > personal opinions. > > > > On 21 Mar, 18:53, Murder132 <[email protected]> wrote: > > > > Thats why only Intel cards support lower resoultion than 640x480. In > > > > 320x240 both on GTA 4 and Gothic 3, game is unplayable, because text > > > > is unreadable and Swiftshader logo is extreme big. > > > > > Unplayable games is games there crashed or have serious issues (even > > > > Swiftshader logo is sometimes big issue). > > > > Runable games is games than work, but is too slow for normal playing, > > > > have graphical glitches, or have awesome short draw distance (Oblivion > > > > on minimum settings). > > > > Playable/Accetable game is game than fully works, but have sometimes > > > > low FPS. > > > > Smooth game is game than works without glitches or lags > > > > > Unplayable games is most games played with Swiftshader on Intel Atom > > > > CPU, fps struggles betwen 0-2:-) > > > > Runable games is games, than works around 3-10 fps > > > > Borderline games is around 10-15 fps, less is not very enyoable > > > > Playable game is around 15-25 fps > > > > Smooth game is game than works with 25+ fps > > > > -- > > > 9xx SOLDIERS SANS FRONTIERS -- 9xx SOLDIERS SANS FRONTIERS
