That's a sensitive matter for some, but IGPs can only be compared to similar class graphics adapters, such as embedded chipsets of discreet adapters like Nvidia and Ati. Meaning that that low-mid range of discreet GPUs are already on a level above, only IGPs can compare to IGPs, like Radeon HD4200 or Geforce 9200, those are IGPs from full fledged GPU vendors. While less powerful when compared to their desktop counterparts, mobile GPUs are still "real" GPUs, so I don't agree with that specific point, just like Intel desktop IGPs have a level of performance, while the mobile versions have a different, lower level of performance.
On 14 Abr, 06:16, AngelicTears <[email protected]> wrote: > In some other way, it is...th performance of Shader Model 2 graphics of both > GMA950 and x3100 is almost identical.. > what GMA950 looses to X3100 is that in fact X3100 can support Shader Model 3 > hardware wise...in comparison that GMA950 cant support Shader Model 3... > the fact that in performance, GMA950 surpass the GeForce 5 series even the 6 > series, but in term of support and compatibility, other Graphics are far > superior to GMA950... > again we cant compare graphics performance of IGP class such as the 950 to > other dedicated such as GeForce series, but we can compare other IGP such as > GeForce Mobile or similar :) > again correct me if im wrong... > > > > > > > > On Thu, Apr 14, 2011 at 12:24 PM, Shiny <[email protected]> wrote: > > So the 950 can be as powerful as the base X3100? (Not modded X3100) > > > On Apr 13, 1:54 am, Zentradis <[email protected]> wrote: > > > Well it's not easy to compare our gmas to ordinary dedicated cards, > > > since our cards weren't built for gaming pourposes (despite what INtel > > > says..). for example if you have the possibility to install Prince of > > > Persia Sands Of Time (the one from the trilogy), you will notice that > > > the game performs quite well in most areas (as you would expect from a > > > game so old) but when it comes to foggy areas and sand effects that's > > > another story, modded drivers made a lot to solve this, but I still > > > believe that those particular effects (and shadows too) are not well > > > held at hardware level ( please modders correct me... please... > > > please...). > > > On the other hand we are actually able to run a game like Assassin's > > > Creed which was known to be a pretty demanding game at the time it > > > came out (do you know of any other graphic card that handle both PoP > > > SoT and Starcraft 2 @15-20fps all minimum? I sometimes think that > > > INtel locked fps on the card just to make us go crazy). That's why we > > > usually advice to try demos when you can, or at least "borrow the game > > > from a green friend" before buying it. Finally I guess the best is yet > > > to come, if what our brother Angelic says is right, Sherry 1.3 will > > > bring the performance level to 550% yes 550% from stock INtel drivers > > > so who knows what the future wil deserve? > > > (for example I hope I'll be able to play Alice:Madness Returns in a > > > decent way even if all on low... I honestly don't care for graphics > > > =) ) > > > PS don't trust notebookcheck, they don't use neither MD nor IGRM =) > > > > On 13 Apr, 05:54, Shiny <[email protected]> wrote: > > > > > Just how powerful is the Intel 950 if modded to maximum? Like a > > > > comparison between a certain graphics card > > > -- > > 9xx SOLDIERS SANS FRONTIERS -- 9xx SOLDIERS SANS FRONTIERS
