On 2006-02-15, Matthieu Moy <[EMAIL PROTECTED]> wrote: > This is still relatively early development, but xgl seems to provide > interesting functionalities regarding that : > > http://www.freedesktop.org/~davidr/xgl-demo1.xvid.avi
AFAIK under xgl programs still render to textures that the composition manager must texture map where it wants, so it does not remove any potential syncing issues. Only hardware support for "live textures" or the addition of clipping areas and viewing transformations (in hardware, dri or whatever) for windows that need to have well-synced access to the hardware can provide that that I can quickly think of. -- Tuomo
