Direct X is a Microsoft gamer selling product. Sure you'll not gonna find it under OSX ;) Apple is pushing forward OpenGL ES for iPhone, perhaps it's also available for OSX softwares … (dunno, not a SW dev)
Remi Le 4 févr. 2010 à 14:54, Jorge Chamorro a écrit : > On 04/02/2010, at 20:45, Erwin wrote: > >> (...) In Flash Player 10.1, H.264 hardware acceleration is not supported >> under Linux and Mac OS. (...) Mac OS X does not >> expose access to the required APIs. (....) > > Bullshit. > -- > Jorge. > > -- > You received this message because you are subscribed to the Google Groups > "iPhoneWebDev" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/iphonewebdev?hl=en. > -- You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/iphonewebdev?hl=en.
