>Each world server is divided up into areas called "zones".  Each zone can
>support approx. 250 players before it crashes.


Believe it or not, Greater Faydark had 350 people in it when the new server
came up.   I wouldn't have wanted to be around that!
:-)

>A player can move their
>character from zone to zone within their world servers, but can never
>(unless Verant/Sony decides to "split" a server) move a character from one
>server to another.  If a player wants to play on a different server, they
>have to create a new character on that other server.  And each player is
>allowed to have 8 characters per server.


One more addition:    Each "server" is actually a cluster of machines, not
just one.


>Corysia Taware
>Druid of the 29th Circle, Karana
>http://www.chilipepper.com/moonshadows/bios/corysia.html
>
>
>----- Original Message -----
>From: "John Wright" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Monday, October 02, 2000 8:20 AM
>Subject: [JAVA3D] MMORPG
>
>
> > Fred... MMORPG means "Massively Multiplayer Online Role Playing Game".
> > In essence it's a game where hundreds or thousands (or in the case of
> > Everquest 200,000+) players all interact in a common virtual world.
> >
>
>
>
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